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LiteOS is our attempt to write a free OS for calculators known as "TI-68k". TI naturally stands for Texas Instuments while 68k designs the Motorola 68000, in other words the processor running such calculators.
A code repository of operating systems and applications for the Loewe Machine Environment
MEDDAC is the seeding point for designing a new approach to Operating System design itself. It is an Open Source project with roots in mainframe design and development the author began in 1979. Monitor Editor Disassembler Decompiler Assembler Compiler
MacMPEG2Decoder (aka MM2D) decodes MPEG2 video into a variety of formats, normally quicktime based, on a Macintosh (Classic & OSX).
Modular tracker-based music composition tool. MadTracker is meant to be a very flexible, powerful and multi-user approach to music composition.
TCP/IP stack for the Apple IIgs, in 65816 assembly language.
MatriX OS Kernel is a general-purpose OS kernel, providing flexible deployment with modules. It is designed to be integrated into various runtime environments, e.g. embedded equipments, realtime systems, desktop systems, and server systems.
MenuetOS is a fully 32 bit assembly written graphical operating system. Menuet supports 32 bit x86 assembly programming as a faster and smaller system footprint. Menuet has no unix roots and the basic system is meant to be a clean asm based structure.
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Utility library for microcontroller CPU cores.
DIY LocoNet DCC Command Station
The aim of this project is to develop a modular operating system for the i386 architecture, where each device driver, file system, etc, will be a module that can be loaded and unloaded at run-time from the system.
An open source set of embedded software libraries in C, C++ and Assembler for robotics programming, targeting controllers using Motorola 68K/ColdFire & PowerPC micros. The initial target is the 68332-powered Mini RoboMind controller (www.robominds.com)
FreeBASIC.net's "FreeBASIC" BASIC SDK and compiler project space.
Cloudbased voice solutions are common in enterprise networks and frustrating for operations teams to manage. Simplify VoIP monitoring by having a proactive analysis of on-prem, hybrid and UCaaS voice services. Try the ThousandEyes VoIP monitoring solution today, free.Advertisement
A Linux distribution optimized for ordinary computer users with less than ordinary computers. Slow, resource hungry systems are avoided, while still providing easy to use, full featured, standard applications. Power users are not forgotten.
MySQL is a true multi-user, multi-threaded SQL database server.
NATIVE is a project aimed at producing a version of the C# language compiler which omits native-code for various OS platforms. NATIVE does not target the CLI or use the CLR.
CDK4NIOS stands for Cross Development Kit for Altera's soft core processor NIOS and should you support with a comprehensive Assembler and C/C++ development environment under Linux. It will present only free of fee tools, so you can use it without risks.
An opensource API to use with cc65 and compile games for NES, with support for different mappers, bankswitching, all graphic functions, different controllers and more.
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NEmu is an emulator/simulator for exploring computer architecture. It provides a virtual machine, a debugger, and simulations of various cpus and hardware. NEmu is built on top of ALib, my own application framework.
Omorphia is a graphic, multimedia and gaming library containing Delphi and Freepascal components to simplify multimedia based apllication development on W9xNT and Unix platforms including support for various graphic and sound interfaces and libraries.
A library written in Objective-C for linux or others gcc-enabled systems that brings support of slots and signals ŕ-la Qt in the language, and a windowing toolkit made in OpenGL or X11. Other useful tools may also be included such as XML.
ODDAS will consist of an inexpensive main board running embedded Linux and a bus of sensor modules. The main board may connect with others via ethernet.
A set of functions, macros and classes to handle platform specific features in a platform independent way.
A compiler for the OpenGL Shading Language (GLSLang), that produces code usable with ARB_vertex_program and ARB_fragment_program of OpenGL 1.5.
This project aims to obtain an open IEC-61131 environment for embedded targets (also PC architecture) with or without OS or RTOS layers.