Vavoom is Doom/Heretic/Hexen/Strife source port. It features software, OpenGL and Direct3D rendering, VavoomC scripting language, slopes, 3D-floors, Quake style lighting engine, pure client/server architecture with in-game joining and a lots more.
BitVisor is a tiny hypervisor initially designed for mediating I/O access from a single guest OS. Its implementation is mature enough to run Windows and Linux, and can be used as a generic platform for various research and development projects.
Gameboy Advance emulator for Android phones
This project is based on sources published by original GameBoid developer, who in turn used code of gpSP2X, based on gpSP. Help and suggestions are welcome. This project is abandoned in favor of RetroArch: http://www.libretro.com/. Seriously, check that one out!
NewWolf is a conversion of a famous 3D action game: Wolf3D by ID software. The purpose of this project is to make a stable, extencible and portable 32bit version of Wolf engine. To allow users run it in different resolutions and on various platforms.
Open Source SW/HW Project for Embedded Ethernet Applications. Works with AVR ATmega256/128/103, AVR32, SAM7X, SAM7S(E), SAM9, AT91X40, GameBoy Advance, Cortex M3 / M4 (STM32, NXP LPC, LM3S), Freescale Coldfire, RTL8019AS, LAN91C111, CS8900 and DM9000E chips. Offers a tiny TCP/IP stack including HTTP, FTP and DHCP.
Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
ezQuake has moved to Github: https://github.ezquake.io
NOTE: ezQuake has moved to github! https://ezquake.github.io Sourceforge is no longer used! ALL FILES FOUND HERE ARE _OLD_, PLEASE MOVE TO https://ezquake.github.io FOR THE LATEST VERSIONS Combining the features of all modern QuakeWorld® clients, ezQuake makes QuakeWorld® easier to start and play. The immortal first person shooter Quake® in the brand new skin with superb graphics and extremely fast gameplay. The project started in August 2004 as a derivate of the FuhQuake client by fuh which is a derivate of ZQuake QuakeWorld client by Tonik, one of the current ezQuake developers. Finally, ZQuake is a derivate of QuakeWorld client made by Id Software. This company has created the Quake game itself and later on released the source codes of game executables under GNU General Public License. Because id Software didn't release the whole game for free to the public you still need some of the original files from Quake to play QuakeWorld using our client.
FakeNES is a highly portable, Open Source NES and Famicom emulator. It runs on all modern operating systems and has an actively maintained DOS port for enthusiasts. Support for phones and other mobile platforms is under development. The majority of the project is entirely original code released under the zlib/libpng license. Contributed and third-party code is included under GNU licenses.
MaxUAE is the Mac OS X version of UAE.
ASAP (Another Slight Atari Player) plays and converts 8-bit Atari music (*.sap, *.cmc, *.mpt, *.rmt, *.tmc, ...) on modern computers and mobile devices.
Glide is a library for using 3dfx hardware. This project will be the public repository for Glide.
Releases of McuOnEclipse projects
Processor Expert components and Eclipse examples and plugins.
The FNET is a free, open source, dual TCP/IPv4 and IPv6 Stack (under Apache Version 2.0 license) for building embedded communication software on 32bit MCUs.
Tiny C compiler, programmed in C with compiler/linker/assembler included. VERY fast and mainly usable as a library. WIN32 port of the http://tinycc.org version. Compiles code to memory currently, perhaps disk soon. Go to the homepage for more info.
Mednafen is a portable, utilizing OpenGL and SDL, argument(command-line)-driven multi-system emulator.
Forum Downloader is a program that allows you to download forums and saves them locally for offline viewing and searching. It can also save linked images, images linked using thumbnails, attachments, or other files linked in posts.
Software Development Kit for the Nintendo(tm) Gameboy Advance(tm) based on GCC.
The openwince project collects free (open source) software tools, modules, applications, drivers, and so on for Windows CE platform developers. Some of the modules are usable outside Windows CE development environment and are platform independent.
A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
This project maintains the Linux Console tools, which include utilities to test and configure joysticks, connect legacy devices to the kernel's input subsystem (providing support for serial mice, touchscreens etc.), and test the input event layer.
Gameboy and Gameboy Color emulator for Android phones
This project is based on sources published by original GBCoid developer, who in turn used code of gnuboy. Help and suggestions are welcome. This project has been abandoned in favor of RetroArch, another awesome free software console emulator (which is also actively developed): http://www.libretro.com/.
An implementation of the OpenGL API.
This software boots your PC and analyse your filesystems. It displays a graphical menu for you to select which system to boot. Intended to replace LILO and Loadlin, written in C with GCC, fully real mode.
XOSL is a graphical boot manager that supports multi-booting of various operating systems. Development is currently done under the XOSL2 title. Historical version download below:
OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL.