Showing 3 open source projects for "remote support software"

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  • 1
    gost

    gost

    GO Simple Tunnel, a simple tunnel written in golang

    A simple security tunnel written in Golang. Listening on multiple ports, multi-level forward proxies - proxy chain, standard HTTP/HTTPS/HTTP2/SOCKS4(A)/SOCKS5 proxy protocols support. Probing resistance support for web proxy, TLS encryption via negotiation support for SOCKS5 proxy. Support multiple tunnel types, tunnel UDP over TCP. Local/remote TCP/UDP port forwarding, TCP/UDP Transparent proxy, Shadowsocks Protocol (TCP/UDP), and SNI Proxy. Permission control, load balancing, route control, DNS resolver and proxy, and TUN/TAP Device. ...
    Downloads: 50 This Week
    Last Update:
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  • 2
    libhv

    libhv

    Network library for developing TCP/UDP/SSL/HTTP/WebSocket/MQTT client

    Like libevent, libev, and libuv, libhv provides event loop with non-blocking IO and timer, but simpler api and richer protocols. Cross-platform (Linux, Windows, MacOS, BSD, Solaris, Android, iOS) High-performance EventLoop (IO, timer, idle, custom) TCP/UDP client/server/proxy. TCP supports heartbeat, reconnect, upstream, MultiThread-safe write and close, etc. Built-in common unpacking modes (FixedLength, Delimiter, LengthField) RUDP support: WITH_KCP. SSL/TLS support: (via WITH_OPENSSL or...
    Downloads: 0 This Week
    Last Update:
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  • 3
    YASIO

    YASIO

    A multi-platform support c++11 library with focus on asio

    yasio is a lightweight C++ asynchronous socket I/O library for client applications across desktop, mobile, game, and embedded-style environments. It supports Windows, macOS, iOS, Android, OHOS, Linux, FreeBSD, Solaris, and other Unix-like systems. The library focuses on practical cross-platform networking rather than tying developers to a single engine or operating system. It is used in game and multimedia projects and provides integrations or demos for Unity, Unreal Engine, xlua, axmol, and...
    Downloads: 0 This Week
    Last Update:
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