Showing 3 open source projects for "development server stacks"

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    Nano JSON

    Nano JSON

    Lightweight, facility, high performance golang based game server

    Nano is an easy-to-use, fast, lightweight game server networking library for Go. It provides a core network architecture and a series of tools and libraries that can help developers eliminate boring duplicate work for common underlying logic. The goal of nano is to improve development efficiency by eliminating the need to spend time on repetitious network-related programming. Nano was designed for server-side applications like real-time games, social games, mobile games, etc of all sizes. ...
    Downloads: 0 This Week
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  • 2
    Twirp

    Twirp

    A simple RPC framework with protobuf service definitions

    Twirp is a simple RPC framework built on protobuf. You define a service in a .proto specification file, then Twirp will generate servers and clients for that service. It's your job to fill in the "business logic" that powers the server, and then generated clients can consume your service straight away. Twirp routing and serialization reduces the risk of introducing bugs. Both JSON and Protobuf are supported. The Protobuf protocol is designed to allow backwards compatible changes (unlike...
    Downloads: 2 This Week
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  • 3
    Ponzu

    Ponzu

    Headless CMS with automatic JSON API

    ...Ponzu fills the void where you want to reach for WordPress to get a great CMS, or Rails for rapid development, but need a fast JSON response in a high-concurrency environment. Since HTTP/2 Server Push is used, Go 1.8+ is required. However, it is not required of clients connecting to a Ponzu server to make HTTP/2 requests.
    Downloads: 0 This Week
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