With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Try free now
Full-stack observability with actually useful AI | Grafana Cloud
Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.
Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
ChirpStack Gateway Bridge is a service that converts LoRa® Packet Forwarder protocols into a ChirpStack common data format (JSON and Protobuf). This component is part of the ChirpStack open-source LoRaWAN® Network Server project.
...It can join across sources: join a CSV file to a Postgres table, or MySQL with Excel. sq outputs to a multitude of formats including JSON, Excel, CSV, HTML, Markdown and XML, and can insert query results directly to a SQL database. sq can also inspect sources to view metadata about the source structure (tables, columns, size). You can use sq diff to compare tables, or entire databases. sq has commands for common database operations to copy, truncate, and drop tables.
Lightweight, facility, high performance golang based game server
Nano is an easy-to-use, fast, lightweight game server networking library for Go. It provides a core network architecture and a series of tools and libraries that can help developers eliminate boring duplicate work for common underlying logic. The goal of nano is to improve development efficiency by eliminating the need to spend time on repetitious network-related programming. Nano was designed for server-side applications like real-time games, social games, mobile games, etc of all sizes. In fact, the nano application is a collection of Components, and a component is a bundle of handlers, once you register a component to nano, nano will register all methods that can be converted to Handler to nano service container.