2 projects for "data collection algorithm" with 2 filters applied:

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  • 1
    Nano JSON

    Nano JSON

    Lightweight, facility, high performance golang based game server

    Nano is an easy-to-use, fast, lightweight game server networking library for Go. It provides a core network architecture and a series of tools and libraries that can help developers eliminate boring duplicate work for common underlying logic. The goal of nano is to improve development efficiency by eliminating the need to spend time on repetitious network-related programming. Nano was designed for server-side applications like real-time games, social games, mobile games, etc of all sizes. In...
    Downloads: 1 This Week
    Last Update:
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  • 2
    Spots

    Spots

    Spots is a cross-platform view controller framework

    ...The internal architecture is built using generic view models that can be transformed both to and from JSON. So, moving your UI declaration to a backend is as easy as pie. Data source and delegate setup is handled by Spots, so there is no need for you to do that manually. The public API is jam-packed with convenience methods for performing mutation, it is as easy as working with a regular collection type. At the top level of Spots, you have the SpotsController which is the replacement for your view controller.
    Downloads: 2 This Week
    Last Update:
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