Showing 5 open source projects for "linux game iso"

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    World countries JSON

    World countries JSON

    Constantly updated lists of world countries

    Constantly updated lists of world countries and their associated alpha-2, alpha-3 and numeric country codes as defined by the ISO 3166 standard, available in CSV, JSON , PHP, SQL and XML formats, in multiple languages and with national flags included; also available are the ISO 3166-2 codes of provinces/ states associated with the countries. Also available are the ISO 3166-2 codes used for identifying the principal subdivisions (e.g., provinces or states) of all countries coded in ISO 3166-1.
    Downloads: 5 This Week
    Last Update:
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  • 2
    R3nzSkin

    R3nzSkin

    Skin changer for League of Legends (LOL)

    R3nzSkin is an internal skin changer for League of Legends. Change the skin of your champion, your ward, other champions, towers, minions, and jungle monsters in the game. If your CPU supports the AVX / AVX2 / AVX-512 instruction set, you can enable it in project settings. This should result in more performant code, optimized for your CPU. Currently, SSE2 instructions are selected in project settings. Change skins anytime and unlimited times in a single game. Supports all popular languages...
    Downloads: 25 This Week
    Last Update:
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  • 3
    jwt-cli

    jwt-cli

    A super fast CLI tool to decode and encode JWTs built in Rust

    A super-fast CLI tool to decode and encode JWTs built in Rust. jwt-cli is a command line tool to help you work with JSON Web Tokens (JWTs). Like most JWT command line tools out there, you can decode almost any JWT header and claims body. Unlike any that I've found, however, jwt-cli allows you to encode a new JWT with nearly any piece of data you can think of. Custom header values (some), custom claim bodies (as long as it's JSON, it's game), and using any secret you need.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Nano JSON

    Nano JSON

    Lightweight, facility, high performance golang based game server

    Nano is an easy-to-use, fast, lightweight game server networking library for Go. It provides a core network architecture and a series of tools and libraries that can help developers eliminate boring duplicate work for common underlying logic. The goal of nano is to improve development efficiency by eliminating the need to spend time on repetitious network-related programming. Nano was designed for server-side applications like real-time games, social games, mobile games, etc of all sizes. In...
    Downloads: 0 This Week
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  • 5

    M's JSON parser

    A JSON parser written in ISO C

    M's JSON parser is a small JSON parser written in ISO C which enables the user to handle information described by the JSON data interchange format.
    Downloads: 2 This Week
    Last Update:
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