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Free Texture Packer is a desktop tool for creating sprite sheets from individual images, ideal for game developers using engines like Phaser or Unity. It supports multiple export formats and efficient packing algorithms.
Built upon the idea of free, it's a Horror Game developed in Unity 3D for others to use and enjoy sifting through code or play it and enjoy the experience.
This game is the first production of Unity Concepts. As development knowledge continues to expand, this simple game shows the basic elements of the Unity3D engine in a 2D simulation. It includes particle explosions, sound effects, simple GUI and some basic scripting to pull it all together.
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Pick Up is a desktop game made in Unity 3D using JavaScript and Unity Script. We are looking for developers. If you want to become one send me a Email at WigumenDev@yahoo.com with the subject "Pick Up Game Dev" Feel free to download our project files and so changes. If you want to use out scripts for your own projects feel free to do so but please give us some credits for them!
The OpenRTSS project aims at producing a free game engine for making "Real-Time Strategy Shooters". The engine is written using Unity for simplicity and fast development.
Here lies the introductory project at game development, utilizing the Unity engine, to create a Captain Forever clone, with our unique touches of course, and probably implementing a dynamic difficulty system with GA evolutionary algorithm(s).
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Anihilation Tournament is an Open Source FPS-RPG Videogame beign created in UnityGame Engine.
Team Members and Roles:
Marco Antonio Hernández Zavala - Programmer
Edgar Fernando Arriaga García - Programmer
Soto Torres Omar Alejandro - Programmer
Sergio Antonio Torres Medina - Artist