Showing 5 open source projects for "joystick"

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  • 1
    node-hid

    node-hid

    Access USB & Bluetooth HID devices through Node.js

    node-hid supports Node.js v6 and upwards. For versions before that, you will need to build from source. The platforms, architectures and node versions node-hid supports are the following. In general we try to provide pre-built native library binaries for the most common platforms, Node and Electron versions. We strive to make node-hid cross-platform so there's a good chance any combination not listed here will compile and work. We are using prebuild to compile and post binaries of the...
    Downloads: 0 This Week
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  • 2
    Unreal Speccy portable

    Unreal Speccy portable

    Portable ZX-Spectrum emulator based on UnrealSpeccy 0.37.3 by SMT

    Portable ZX-Spectrum emulator supports Z80 128K (Pentagon) AY/YM, Beeper, Beta Disk, Tape, Kempston Joystick/Mouse, Snapshots, Replays. Supported formats: sna, z80, szx, rzx, tap, tzx, csw, trd, scl, fdi, zip. Created to be ported to many platforms such as Windows/Linux/Mac/Symbian/Dingoo A320/Android/iOS/PSP/Raspberry Pi, ...
    Downloads: 0 This Week
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  • 3
    nippleJS

    nippleJS

    A virtual joystick for touch capable interfaces

    A virtual joystick for touch-capable interfaces. Import it the way you want into your project. Your joystick's container has to have its CSS position property set, either absolute, relative, static. You can configure your joystick in different ways. The dom element in which all your joysticks will be injected. You can listen events both on the manager and all the joysticks. But some of them are specific to its instance. When listening on the manager, you can also target a joystick in particular...
    Downloads: 0 This Week
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  • 4
    TurboSphere

    TurboSphere

    TurboSphere is an easy to learn and powerful JS based game engine.

    TurboSphere is an intuitive and easy to learn game engine. It is generally modeled after the Sphere RPG engine for its API, although the API has been modernized. It uses JavaScript as its game logic language, and supports many common file types for resources. TurboSphere uses Google V8 for JavaScript execution and SDL for graphics, audio, input and most other game related functions. It includes a map engine intended for top-down, zelda like games. Other, script based map engines are...
    Downloads: 0 This Week
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  • 5
    fly_earth_chung
    fly earth chung is a free 3D flight / car / shoot simulator using google earth geplugin, javascript and freebasic. Explore the world in plane,car or feet. Include a freebasic exe application for sound/joystick interface and web launcher. WARNING: due to google earth plugin deprecation this should no more work from december 12 2015 http://googlegeodevelopers.blogspot.fr/2014/12/announcing-deprecation-of-google-earth.html
    Downloads: 0 This Week
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