Stop Cyber Threats with VM-Series Next-Gen Firewall on Azure
Native application identity and user-based security for your Azure cloud
Gain integrated visibility across all traffic in a single pass. Deploy Palo Alto Networks VM-Series to determine application identity and content while automating security policy updates via rich APIs.
Get a free trial
Build Agents and Models on One Platform
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Free Texture Packer is a desktop tool for creating sprite sheets from individual images, ideal for game developers using engines like Phaser or Unity. It supports multiple export formats and efficient packing algorithms.
Built upon the idea of free, it's a Horror Game developed in Unity 3D for others to use and enjoy sifting through code or play it and enjoy the experience.
This game is the first production of Unity Concepts. As development knowledge continues to expand, this simple game shows the basic elements of the Unity3D engine in a 2D simulation. It includes particle explosions, sound effects, simple GUI and some basic scripting to pull it all together.
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Pick Up is a desktop game made in Unity 3D using JavaScript and Unity Script. We are looking for developers. If you want to become one send me a Email at WigumenDev@yahoo.com with the subject "Pick Up Game Dev" Feel free to download our project files and so changes. If you want to use out scripts for your own projects feel free to do so but please give us some credits for them!
The OpenRTSS project aims at producing a free game engine for making "Real-Time Strategy Shooters". The engine is written using Unity for simplicity and fast development.
Here lies the introductory project at game development, utilizing the Unity engine, to create a Captain Forever clone, with our unique touches of course, and probably implementing a dynamic difficulty system with GA evolutionary algorithm(s).
New to Google Cloud? Get $300 in credits to explore Compute Engine, BigQuery, Cloud Run, Gemini Enterprise Agent Platform, and more.
Start your next project with $300 in free Google Cloud credit. Spin up VMs, run containers, query petabytes in BigQuery, or build agents with Gemini Enterprise Agent Platform. Once your credits are used, keep building with 20+ always-free tier products including Compute Engine, Cloud Storage, GKE, and Cloud Run functions. No commitment required—just sign up and start building.
Anihilation Tournament is an Open Source FPS-RPG Videogame beign created in UnityGame Engine.
Team Members and Roles:
Marco Antonio Hernández Zavala - Programmer
Edgar Fernando Arriaga García - Programmer
Soto Torres Omar Alejandro - Programmer
Sergio Antonio Torres Medina - Artist