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Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.
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Planet Rescue is a geo-centered Shoot'em up project where you have to save a Planet from destruction. You must avoid asteroids to crash on the planet by buying and upgrading stuffs with the material you get when you destroy... asteroids !
Little "snasation" game involving Patty. Written in Java and JavaScript. Besides, there's a port of Flixel to Java and Slick2D, called Slixel, developed alongside with a platform game called QNQ: Qualcosa Non Quadra.
Jet Slalom type game for WebOS using AJAX/Canvas/Mojo. Coded to give a range of code examples such as: using HTML5 Canvas elements; fending off the garbage collector; managing Mojo lists and widgets; global/local leaderboards; and mobile advertising.
Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.
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Prototype Games aims to provide a Javascript library for quickly and easily creating web-based games that run entirely in the web page, on all modern browsers without requiring plug-ins. It is built off of the YUI (Yahoo User Interface).
PunkPong is an open source "Pong" alike game totally written in DHTML (JavaScript, CSS and HTML) that uses keyboard or mouse. This cross-platform and cross-browser game was tested under BeOS, Linux, NetBSD, OpenBSD, FreeBSD, Windows and others.
La Ranisima is an open source "Space Invaders" alike game totally written in DHTML (JavaScript, CSS and HTML) that uses keyboard. This cross-platform and cross-browser game was tested under BeOS, Linux, NetBSD, OpenBSD, FreeBSD, Windows and others.
Deploy in 115+ regions with the modern database for every enterprise.
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The Fury² Game Creation System is a game development toolkit for the 32-bit Windows platform, designed to allow the creation of complex multimedia software and games with minimal unnecessary effort (i.e. reinventing the wheel.)
The best free cross-browser scrolling datagrid control! Hand-made with 100% client-side JavaScript/DHTML, provides clean separation between data models, presentation templates and control behavior, plus professional look-and-feel and high interactivity.
A code toolkit for collecting usability data on the web. Tools range from an entirely client side solution for measuring scrolling and render time to a hybrid solution logging user activity every 200 milliseonds. Currently IE only.
Blasteroids is a javascript/HTML5 game which incorporates both old mechanics from the original Asteroids, and new ones such as an infinite, persistent world.
Experimental project in crowd-sourced scrolling game development.
This project is an attempt to create a side-scrolling game on which multitudes of contributors can freely expand and enhance. We hope to see submissions of graphics, sprites, level designs, storylines, everything down to the fundamental mechanics of the game. And we hope that a rating system will help the best of the best evolve out of this project, generating an ever-growing and improving massive 2D game.
PewPew! is (or will be) a realtime multiplayer space shooter. It is written in JavaScript and runs on nodejs. Technical decisions have been made such that contribution to and development of the project is as straightforward as possible.
Check the README for how to play, set up a testing server, or contribute to the project.
You can play on the public server at http://pyrop.us:1234
Laberin 2: The last child is a Argentinean game, developed in Unity3D.
This game is a Argentinean Game, developed in Unity3D. The developers team is conformed: Santiago Gimenez with 13 years old, the credits (Extra) is conformed: Jean Silvestre.
The genre of this game is Puzzle, Adventure & Arcade.
This game has not yet provided any public beta.