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A massively multiplayer action game that revolves around an alien invasion of earth. The gameplay will be reminiscent of a hollywood blockbuster with everything being just a little bit over the top. The game will run until the humans either repel the a
The name of this project is not a joke, but the name of a massively multiplayer online game playing in the time of the homo errectus. The entire game is easily customizable via XML to satisfy your
Conquer-Space.net is a browser-based online massively multiplayer space build-up strategy and exploration game. Written in 100% Java, it features a built-in webserver and database. It started in mid-2001 and went Open-Source in late 2004. And it works!
Y-Chat is a Chat program written in Java and html, accessible with a simple web browser through the internet (or even in LAN if wished). This only requires a JDK on the hosting server and a web browser for the end-user.
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The Freya Game Engine is a cross platform Java API for writing multiplayer turn based games. The engine produces XML turn descriptions based on XML command files and XML data dictionaries.
FrakTal's objective is to create a game engine and a default game implementation of an innovative real-time strategy game concept in Far west environment. The main idea is that the player can customize his character to let him some autonomy.
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Fleet Command is a massive multiplayer browser game situated in a futuristic space environment. You can colonize planets and command fleets of civilian or military space ships. The game features economy, diplomacy and combat.
As we are fascinated by the card game "Wizard" and inspired by the Sourceforge project "Cardwizard", we are now trying to make a php online version of it. Goal is to play either alone against two NPCs or in multiplayer with other human players.