Search Results for "image rendering" - Page 2

Showing 36 open source projects for "image rendering"

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  • 1
    node-imagemagick

    node-imagemagick

    Imagemagick module for NodeJS

    ...The library exposes a straightforward programmatic API so you can build pipelines for image uploads, automated thumbnails, dynamic graphics generation, or server-side rendering of visuals without having to write complex shell scripts manually. Because ImageMagick itself supports hundreds of image formats and a very broad set of operations, this module essentially brings that universality into your Node.js stack with minimal wrapper overhead.
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  • 2
    TurboSphere

    TurboSphere

    TurboSphere is an easy to learn and powerful JS based game engine.

    TurboSphere is an intuitive and easy to learn game engine. It is generally modeled after the Sphere RPG engine for its API, although the API has been modernized. It uses JavaScript as its game logic language, and supports many common file types for resources. TurboSphere uses Google V8 for JavaScript execution and SDL for graphics, audio, input and most other game related functions. It includes a map engine intended for top-down, zelda like games. Other, script based map engines are...
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  • 3
    This code user selected windt and height value , auto changin and show web browser. Older browsers do not support image resizing after rendering. The resizing works in any case in Opera 7+, IE 6, Mozilla and Firefox.
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  • 4
    jquery.qrcode.js

    jquery.qrcode.js

    qrcode generation standalone (doesn't depend on external services)

    jquery-qrcode is a small jQuery plugin for generating QR codes directly inside the browser. It lets developers add QR code output to a webpage without calling an external service or downloading a remote image. The plugin is designed to be lightweight, with a minified and compressed footprint of less than 4 KB. Its basic usage is simple: include the script, create a container element, and call the QR code method with text or options. Developers can configure dimensions such as width and...
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  • 5
    Screenshot as a Service

    Screenshot as a Service

    Website screenshot service powered by node.js and phantomjs

    Screenshot as a Service is an archived Node.js project that provides a simple website screenshot service powered by Express and PhantomJS. It exposes an HTTP server that can receive a URL, render the page through PhantomJS, and return or save a screenshot image. The project was designed as a lightweight service for automating visual captures of websites without manually opening a browser. It includes asynchronous usage examples for taking screenshots of multiple sites at regular intervals...
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  • 6
    LaTeX2Flash
    LaTeX2Flash is an open source toolset for importing LaTeX generated content to Adobe Flash IDE and Flash Player. The main goal of this project is to enable mathematic typesetting in Flash. Support as tested: WinXP, Win7, Adobe Flash 8/CS3/CS5
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  • 7
    X3DOM is a framework for integrating and manipulating (X)3D scenes as HTML5 DOM elements that are rendered via WebGL. The system allows defining 3D scene description and runtime behavior declaratively, without any low-level JavaScript or GLSL coding.
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  • 8
    Browsers support rendering shapes within your web pages. This library provides a JavaScript cross-browser API for drawing and editing shapes using VML, SVG, and canvas.
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  • 9
    Wimp is the acronym of Web Image Manipulation Program. This project follow two lines of interest. First, there is the managment of canva with DOM concepts (javascript). Next, there is the managment of images (files, rendering...etc) for servlet usage.
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  • 10
    Wiggle is a client-side JavaScript program for aligning stereoscopic image sets and a Flash applet for viewing them. Authoring WiggleSets requires only a JavaScript browser, and a browser with Flash plugin (6+) is all that is needed to view the output.
    Downloads: 0 This Week
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  • 11
    Emma (Extensible Multi Media Architecture) is an open-source, modular, extensible, dynamic framework for declarative authoring and display of 2D and 3D interactive multimedia. It uses Lua for scripting and Ogre3D for rendering. http://www.emma3d.org
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