Search Results for "point and click adventure game"

Showing 12 open source projects for "point and click adventure game"

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  • 1

    physicsmata

    API for all possible cellular automata that work same at all angles

    Its strange how the "sorted pointers" normalizing makes just about any random function, as long as it connects the inputs to the outputs on some path, vibrate as some nonlinear shape of wave. This could be used as a game interface for evolvable musical instruments or fluid puzzle games. Physicsmata is similar in effect to SmoothLife but simpler and pure Java. The cellular automata API takes a function to run at each point. Its parameters are sums of screen brightness (n color dimensions...
    Downloads: 0 This Week
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  • 2
    eAdventure
    eAdventure (formerly <e-Adventure>) is an authoring tool for the creation of point-and-click games, especially designed for educational purposes. eAdventure is SCORM compatible so eAdventure games can be integrated with LMS like Moodle. More info at: http://e-adventure.e-ucm.es
    Downloads: 2 This Week
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  • 3
    Railz2

    Railz2

    Railway management game in the same vein as Railroad Tycoon.

    Welcome to Rails2. A follow-on to the freerails and Railz projects. Project abandoned. Created Freerails 3 (Freerails III) based off the Freerails 2 codebase which has a better starting point. Click homepage link to go to project.
    Downloads: 0 This Week
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  • 4

    Basic Point n Click Game Engine

    Framework for a graphical point and click adventure game in Java

    A simple framework in Java 7 for a point and click adventure type game, visually and operationally based on the look of the NES versions of Shadowgate and Uninvited. Includes 16bit wav audio support, and dynamic font and image sizing for any screen resolution. Includes a sample 19 room / 35 item game as an example of how to extend the engine into a playable game.
    Downloads: 0 This Week
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  • 5

    AI Path

    AI Pathfinding Presentation

    Presentation of pathfinding algorithms Howto: 1. Create Map (manual or use Map -> Rapid Deployment) 2. Select start point 3. Select end point 4. Choose alg 5. Click Path -> Find
    Downloads: 0 This Week
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  • 6
    KludgopolB
    Monopoly clone written in Java for 2-8 players (including computer players) that was designed to make quite a lot of things customisable from the user's point of view. Four board files are included. Two are based on regional variations of Monopoly but with places named after colours instead, the other two are there more to demonstrate what can be done. Hopefully there are no major bugs in the game - I cannot guarantee that there are none, but I've done some testing on Linux and Windows...
    Downloads: 0 This Week
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  • 7
    A game engine for display of point-and-click games (images and click areas) and an easy-to-use format for developers of these games (i.e. just add images and click areas).
    Downloads: 0 This Week
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  • 8
    *NEW* The <e-Game> project is not active any more. It's been replaced by the <e-Adventure> platform, a cool authoring tool for the creation of educational point-and-click adventure games that also incorporate educational features.
    Downloads: 0 This Week
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  • 9
    The program will be a basic memory game. The user will click on two cards, out of sixteen, and try to match the images on the opposite side of the cards together. The user will also be able to save and load his/her game at any point during the game.
    Downloads: 0 This Week
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  • 10
    Graphical Adventure Game Engine(GAGE) is a simple engine for creating 2D point-and-click graphical adventure games. The engine can also be used to create other genres of 2D games.
    Downloads: 0 This Week
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  • 11
    A XML-based point-and-click game engine written in Java. Games can supply their own Java classes.
    Downloads: 0 This Week
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  • 12
    Wolfram is a cross-platform game engine intended for point-and-click adventure games. It also includes a framework for creating your own adventure games.
    Downloads: 0 This Week
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