Showing 13 open source projects for "path finding matlab"

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  • 1
    JSoko

    JSoko

    The Sokoban game implemented in Java.

    JSoko is a Java program for playing the Sokoban game. It features path finding, auto push, auto solving, undo/redo, deadlock detection, and more.
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    Downloads: 53 This Week
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  • 2
    GeoTools, the Java GIS toolkit

    GeoTools, the Java GIS toolkit

    Toolkit for working with and mapping geospatial data

    GeoTools is an open source (LGPL) Java code library which provides standards compliant methods for the manipulation of geospatial data. GeoTools is an Open Source Geospatial Foundation project. The GeoTools library data structures are based on Open Geospatial Consortium (OGC) specifications.
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    Downloads: 173 This Week
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  • 3
    CiteSpace

    CiteSpace

    A widely used tool for visual exploration of scientific literature.

    Visit the new site: https://citespace.podia.com CiteSpace generates interactive visualizations of structural and temporal patterns and trends of a scientific field. It facilitates a systematic review of a knowledge domain through an in-depth visual analytic process. It can process citation data from popular sources such as the Web of Science, Scopus, Dimensions, and the Lens. CiteSpace also supports basic visual analytic functions for datasets without citation-related information, for...
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    Downloads: 2,911 This Week
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  • 4

    Infinite Wisdom

    Java RTS framework

    A bare bones RTS game framework. It has networking and replay support, and have some building blocks to build AI agents (discretized path finding in a continous world). Update (2025. Jun): javax.xml.bind.annotation.XmlAccessType was removed from JDKs later than 1.8. So use the project with JDKs from 1.6 to 1.8. Write in the forum if you're interested in running it on a more modern JDK. The demo program's entry point is Dom1Bootstrapper. You can download a runnable demo jar from the files. ...
    Downloads: 0 This Week
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  • 5

    AcoPath for Java

    Ant Colony Optimization algorithm for the shortest path problem.

    The shortest path problem is solved by many methods. Heuristics offer lower complexity in expense of accuracy. There are many use cases where the lower accuracy is acceptable in return of lower consumption of computing resources. The basic idea of the Ant System is that virtual ants are exploited for finding paths with a specific property, e.g., short distance between physical nodes, in the same way nature guides physical ants.
    Downloads: 2 This Week
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  • 6

    physicsmata

    API for all possible cellular automata that work same at all angles

    Its strange how the "sorted pointers" normalizing makes just about any random function, as long as it connects the inputs to the outputs on some path, vibrate as some nonlinear shape of wave. This could be used as a game interface for evolvable musical instruments or fluid puzzle games. Physicsmata is similar in effect to SmoothLife but simpler and pure Java. The cellular automata API takes a function to run at each point. Its parameters are sums of screen brightness (n color dimensions are...
    Downloads: 0 This Week
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  • 7

    Old School Tool

    Old School gaming tool for GMs of AD&D/OSRIC.

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    Downloads: 2 This Week
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  • 8
    spanTool
    ...Functionalities offered by the program are: Calculation of monoidal graph related to given expressions in Span(Graph). Generation of diagrams representing graph and monoidal graph Generation of a random path (example of execution) finding elements in the limit of monoidal graph calculated from expression Program require that GraphViz tool was installed (available from www.graphviz.org)
    Downloads: 0 This Week
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  • 9
    This a NetBeans project developed to create a small Hexagon map library with a few basic functionalities. It is possible to measure distance between tiles's centres and calculate the best path between two of them (if any). It is possible to define tiles where it is not possible to pass (or reenabling them) by right clicking on them (they will become red), creating therefore obstacles that can help testing the path finding algorithm. This library is licences under GPL licence.
    Downloads: 0 This Week
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  • 10
    A modular easy to use Java RogueLike library. Currently provides Field of View , Line of Sight, Projection in multiple algorithms. Coming up: Noise based world generation, dungeon generation, path finding. Check out the website for details.
    Downloads: 0 This Week
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  • 11
    Optimum Path Calculator
    Simple UI to test the effectiveness of a heuristic algorithm against the brute force method for path finding among an arbitrary number of arbitrarily placed points on a grid. This is an educational project, don't expect new and better methods.
    Downloads: 0 This Week
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  • 12
    PathFinder
    * The project has moved to github: https://github.com/awidegreen/pathfinder * PathFinder is an application for visualizing path finding algorithms. It is written in Java (using Swing as UI). PathFinder implemented a lot of different algorithms e.g.: A*, Depth first, Breadth first, Dijkstra.. for more infos: see Project-Homepage
    Downloads: 0 This Week
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  • 13
    National University Community Research Institute's NU KEEPERRHHATT Algorithmic Framework is a series of meta-algorithms based upon the Longest Hamiltonian Path Problem for finding high level explanations to social, economic and political behaviour.
    Downloads: 0 This Week
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