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OpenJUMP is a community driven fork of JUMP the "Java Unified Mapping Platform" GIS software. The original JUMP was developed by Vivid Solutions, released under GPL2 in 2003 and discontinued in 2006.
During 2004 already some enthusiastic developers joined together to enhance further the features of JUMP. They launched an independent development branch called OpenJUMP. The name gives credit to the original JUMP development, and at the same time describes the objectives of this project to...
This is an application made for educational purposes. It demonstrates some basic algorithms of computational geometry in 2D space. You can create, edit and delete points and vectors and then choose them as the input for algorithms selectable from the menu. Import and export from a to XML files is also possible.
Many thanks to GeoSoft for providing open-source library G which was used for 2D graphics. You can find it here: http://geosoft.no/graphics/index.html
...Salvage Team – RUSH is the first mini-game in a series of fun filled physics scrolling games. You pilot a small ship that collects rubbish (bits and peaces) through a hull magnetic system. Its your task to clean up an area. You are scored on the rubbish collected and the length of time it takes to collect.
Implementation of the Weight Spherical Centroidal Voronoi Tessellation described in http://arxiv.org/abs/0912.3974
It uses this implementation of convex hull: http://www.cs.ubc.ca/~lloyd/java/quickhull3d.html
Computer-Aided Boat-Design software written in java. Create Hard-chined hull by moving points with basic hydrostatic calculations. A set of examples are provided, export DXF & VRML and row data are enables. Plans can be printed.
This started out as a project in class implementing Convex Hull Algorithms and Polygon Tesselation but is expected to grow into a much larger realm of usage, including teaching tools for the sciences, Games, and much more. Uses JOGL for Display.