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Javoids is a java based asteroids game. Don't let that fool you though, Javoids is much more than a simple line drawing clone. Javoids features a unique arsenal to destroy the Javoids, along with some new twists like black holes, mines and...
GTADS is an open source multiplayer server and client suite to allow players of GTA1, GTA2, and other Lan based games to play each other in a convenient and efficient fashion.
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User configurable board game timer with customizable countdown settings, alarms, and graphing functions. Intended to run on a laptop while playing with your favorite board game.
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This project has been split into 2 separate projects, see sf.net projects pbemengine for the PBEM Engine, and ovoronslegacy for the Ovoron's Legacy ruleset
Javachess è un programma, che consente di far giocare due utenti online, attraverso un'intefaccia grafica, a scacchi. È stata inserita inoltre una sala analisi dove un meastro può tenere lezione di fronte a diversi utenti.
Road traffic simulator/game with lots of vehicules, different drivers characteristics, accidents, detours, manual or script-driven traffic lights control, pedestrian traffic, road-works, and plenty more! Solve your simulated traffic-jams problems!
An open simulation of the casino game "let it ride" written in Java. Runs AI agents that play the came and statistically tracks their success. Also has a command-line interface for playing the game.
The end is nigh! A Role-Playing game that incorporates into a bulletin-board system written in PHP and Java. Advanced money and graphical systems incorporated in and out of the interactive experience make this a very fun and involving game.
Some live examples to explain development cycle to developers and analysts. The developed application will be interactive videogame in the tv quiz style.
jose is a graphical Chess tool.
>>> moved to https://peteschaefer.github.io/jose <<<
You can store chess games in a database.
You can view and edit games (including variations and comments).
You can play against a plugged-in chess engine and use it for analysis.
Features 3D board view.
This project will provide an interface for using Lightweight Communications Calculus (LCC) to control agents in the Unreal Tournament enviroment. It consists of a prolog-style interperter, LCC parser/IDE,a GUI / LCC editor and interfaces to the Gamebots