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A competitive network and internet base for playing of card-games for non-gambling purposes. Cuts out development time for new games through extensive reuse of basic code.
Gumpire is designed to be used as an educational aid in a programming class. It will allow students to program game clients that can participate in a competition without needing to write a complicated interface to a server.
Eat Hot Death! is a Crazy Eights (UNO) add-on/variant that combines some of your favorite House Rules with 27 extra cards that allow you to remove players from the game, make 'em draw up to 69 cards, have them show their cards for all to see, & more!
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A project for the development of bots and scripts. An Atlantibot automates part, or all, of the process of order generation in the Atlantis fantasy, Play By eMail game (PBeM). e.g. Mapping and sentry monitoring. Working towards fully automated factions.
Nebula Cards (NC) is a networked, modular cardgame engine written in pure Java. The game rules, user interfaces, and computer players all take the form of pluggable Java classes, and most four-player, trick-taking games can be implemented.
Busca is a cardgame written in java. It's based on a popular italian cardgame similar to hearts!! You may play against artificial intelligence or against your friends with net play.
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Dungeon Shell is a shell for D20 Dungeon Masters. Simple commands allow DM to manage a game session and track characters and monsters statistics. It is written in Java (1.4.0 at least). Data is stored in XML and you can script it with j[p]ython.
eCyberpunk is a Java version of the R Talsorian Games' Role playing system, Cyberpunk 2020 and it's supplements. Initially, the project will focus on GM aids, but may, in the future, be a full-blown game.
The RHSS is an open-source effort to develop a computer simulation of the game of hockey. With an expandeable computer manager module, a robust statistical module, plus a rock-solid game engine, it is expected to become the hockey simulator of choice.
UberCard is for playing conventional card games (e.g. Spades, Go-Fish, etc.) and collectible-card games over the Internet. Most such software is only for Magic: The Gathering but this will make it equally easy to create a new game or play other CCGs.
KoSI is a project at the University of Oldenburg. Our goal is to develop a server/client/computer ai, that allows people to play the cardgame of Bridge over the internet.
Open CardGame (openCG) is a cardgame that is based on the collectable/trading card games such as Magic and Middle Earth. There is one major difference between openCG and other collectable card games. You make your own cards. See hompage for more info.
A Java-based game to let two people play Magic: The Gathering (copyright Wizards of the Coast) over a tcp/ip connection. It does not know how to play the game, but it does let you play if you know how.
Network Card-Poker game written in Java. Server interacts via console with administrator and stores login data in a MySQL database (no GUI planned for server). Client uses an open interface. Default client written in Java as an applet.
This is a TAKI game developed as part of a Tel-Aviv University software engenering course. to play the game please visit: http://taki.tamarathon.net there you can find the downloads section and create a new user in order to play.
The Collectible CardGame (CCG) Open Source Internet Gaming Network (COSIGN) allows for CCG development and game play through its open interface. Users may play existing games or develop new games in a friendly Java-based graphical user interface.
Java adaptation of the Citadelles board game created by Bruno Faidutti
Play on the web, against other human opponents or versus bots
Currently translated in english, french, catalan and czech
Test it here : www.citadelles.net