Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.
Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
Start Free Trial
MongoDB Atlas runs apps anywhere
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
GGPrayer is an AI capable of playing any game described in the GameDescriptionLanguage defined in http://games.stanford.edu/.It uses Java to communicate to the gameserver and Prolog for reasoning. Info: http://bruno-wp.blogspot.com/search/label/Software
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
This proyect intents to implement a multi-platform java-based sail boat simulator. We are planning to use the Java3D API for the 3D engine and implement ourselves the physics engine. In the future, we expect to provide network support and a AI modul
Ruby On Flash is a compiler written in Java that compiles Ruby source code directly into Flash applications(.swf files), and aims to provide a programmer-friendly approach to casual Flash game development.
Joint project between students at three university to professionally produce a CRPG (Classic Role Playing Game) by creating high-detail design documentation and systems for effective communication and development.
GameLauncher is a Game ROM Managment Tool designed to make emulating games easier than playing them on a console! Windows 2.0 Beta releases now available!!
Target of the development team is to create a platform for mind games. This platform will be accompanied by a development studio, which will assist a simple user, with no programming skills to create a mind game for this platform.
Transform your applications and workflows into powerful agentic systems at global scale.
Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
Another colonization remake for two reasons. Firstly, the world needs a SIMPLE implementation of this great game and it's a great exercise in the speed and efficiency of Java.
Knapper is a Gaming Platform based on the Eclipse RCP. It provides Master/Game Server interfaces and communication protocol implementations. Furthermore it offers a GUI containing Lobby, Chat Rooms, Master Server capability and a User Management System.
Game developed in JAVA done initially to present as university work. Based on the old game B-zero. It possesses several screens, an editor of new screens, a line editor, record, levels of difficulty, etc...
Shithead is a multiplayer card game that involves both chance and skill. A player's hand consists of three parts: Cards in their hand, Cards on the table – visible to all players and Hidden cards – hidden from all players
JMario is a side-scroll game, built in Java, based on Nintendo's Super Mario World. It's been developed by David Buzatto as part of his course conclusion work entitled "Utilization of Java Platform for 2D Game Development".
A Halflife / Halfelife 2 IRC match bot. Reports for various HL/HL2 game events. Also has Admin features. Simple to use with auto-setup. Written in Java so is suitable for many platforms.
J-Odyssey is a pseudo 1st person shooter game-demo, written in Java OpenGL bindings (JOGL). Parts of the code might be useful for learning to draw sprites and drawing a HUD overlay in JOGL, and adding windowing, controls and sound with Java.
Slipfighter is a free-roaming 2d space game, similar in gameplay to the old DOS game Solar Winds. Right now it's mainly an action/exploration game, but I hope to add some rpg elements eventually. No multiplayer is planned. Powered by Slick2D.
PhysicsDefense is going to be a little 3Dgame with a lot of physics involved using ODE, ODEJava, jME Physics 2 and jME. The goal is to keep balls from falling from an inclined plane, using obstacles, heat, cold and miscellaneous devices...