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RealTimeBattle is a programming game, in which robots controlled by programs are fighting each other. The goal is to destroy the enemies, using the radar to examine the environment and the cannon to shoot.
Academic Proof of Concept of Heterogeneous Connectivity Between Client and Server using a full-duplex complex message mechanisms using a Game of Poker as example. The game is web enabled and custom made with an artificial inteligence behaviour.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
Schafkopen
It is a bavarian cardgame. Its is played with 4 persons in a team or as a single player. There are many differnet ways of playing it, so you need the right strategy to win.
A distributed online implementation of the popular trick-based cardgame belote. The particular variation of this implementation of the game is known as belote-bridge and is particularly popular in France and Cyprus.
Graphical Adventure Game Engine(GAGE) is a simple engine for creating 2D point-and-click graphical adventure games. The engine can also be used to create other genres of 2D games.
LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language.
Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
iTCG framework is a set of tools for collectable cardgame players to manage their collections, design their own cards/games, port their favorite collectable card games for online play.
Prefect - Java based cardgame simulator for Magic The Gathering (copyright Wizards of the Coast, Inc.) Create a deck and duel with a friend over the internet.
Implementation of the popular german / bavarian cardgame "Schafkopfen" also known as "Sheepshead" (anglophone).
1 up to 4 human players can gamble against sophisticated virtual players.
The game contains a nice graphical user iterface and the ability t
Bluemud is a mud server implemented using Java and Jython where the driver/server is in Java and the mudlib and in-game world is in Jython (the Java-based Python interpreter).
PenguinCards is a java-based Cardgame. The aim of the player is to find out identical card pairs which are randomly placed on the board. You can either play against the computer or another player. The one who finds out more card pairs is the winner.