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MARBLE is a web based support tool for campaign Live Action Role Plays (LARPs) written in JSP/Servlets with a DB backend. Features include: Character History, Characters different views of events, Relationship and Equipment Tracking, Organisations
A run-time configurable character stream tokenizer that allows the user to define token classes via regular expressions. The developer is not limited to predefined notions of whitespace, commenting, or word modalities.
A model view controller implementation for http using java. Allows developers to create multiple views to data reusing the same controllers. Currently views supported are any character based format. Future versions will include swing, and web services.
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TNRK is a rpg engine for the PalmOS platform. Travel with your own character through endless worlds, lots of modules, unending stories,... while getting to or out of work, train, bus, etc...
Multi-User Character Kingdom (MUCK) engine and client providing a first person view point 3D-world which can be created by users, and which uses a system to provide quick gameplay by slowly downloading Objects/Textures over time once in the world.
This is Regular Expressions for Objects. Traditionally, regular expressions match character patterns on sequence of characters. oregex matches object patterns on object streams.
This tool will originally be targeted at making character generation on HGmux.org much easier than using the MUX-based or HTML-based tools. The plan is to eventually expand it to include CORE 3.0 rules, character sheet printing and other features.
Project Legend of Aros (LoA) is a project designed to make a unique turn based rpg. The game would have a medieval setting and features unique to a turn based game. Features include an in-depth charactor building making each character unique through th
This project aims at building an application for helping LARP (Live Action Role Playing) association in maintaining their character sheets (PC - Personal Character - or NPC - Non-Personal Character) either on-line or off-line, using XML definition files.
More than 10000 Xiao Zhuan character images scanned, and relationship between characters are saved in a xml file, available for further analysis and correction. Used an experimental java application to show the topology graph of the chinese characters.
The Pattern Recognition Analysis Project is a Java implementation of a basic multilayered backpropagation neural network, used in a color recognition and character recognition project, made for educational and experimental purposes.
Twek Master 2000 will help you make the optimal d20 character by analysing your average damage output. The applet frontend requires JFreeChart (you can get it on sourceforge).
IBM Lotus Domino R5 based, powered by GURPS, web site
which includes: Dicer roller, Character creation utility,
Combat resolver, Arena action solution.
Ents is a small Java package designed to simplify the process of converting XML entity references to character references and vice-versa. Ents uses XML to specify lists of equivalent names and character references. Ents supports single character entities
DiscoS is a small Java program that recognizes characters or words based on symbols drawn on a virtual sketchpad.<BR>
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Keywords: recognition, Java, character, sketch, draw, artifical, intelligence
It's a network oriented RPG, based on an open-ended artificial society simulation engine.
Every character has an AI and acts autonomously; they born, live and die,
mate, figth and form parties. The game runs by itself: players can control characters.
Alfaws is a customizable, multi-user game engine. Every object, character, & room is programmed to respond to events. Players can customize their own event handlers, thus changing their fighting style or having their character behave as they would.
This is a web project that will allow World of Warcraft players to model the different character classes' abilities so that maximum efficiency may be achieved.