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Little "snasation" game involving Patty. Written in Java and JavaScript. Besides, there's a port of Flixel to Java and Slick2D, called Slixel, developed alongside with a platform game called QNQ: Qualcosa Non Quadra.
The plan for Project Alpha is to create a pre-Medieval turn-based strategy game. It will incorporate a world generator, a realm generator and a conflict resolution engine. The gameplay is planned to be that player is charged with leading of a small group
Note: Zaxmidlet is deprecated. Current work is on JFrotz for J2ME.
Note 2/10/2012: ZaxMidlet is no longer under current development and will be replaced by JFrotz, which is a Z-Machine interpreter based on the Frotz engine for both J2ME (Blackberry) and Android. http://sourceforge.net/projects/jfrotz/
JFrotz uses more memory than ZaxMidlet, so Zaxmidlet may still be the best choice for users with relatively low-end J2ME devices.
ZaxMidlet is a midlet Z-Machine Interpreter for Blackberry and other J2ME devices that support MIDP2.0 and file access. It...
Interactive aims to be a cutting edge Opensource, community driven MMO Engine for the indie community. Our goal is to provide a service like AAA companies have in Hero Engine and Big World.
Q Disassembler is a flexible disassembly engine that aims to provide precise information about machine instructions while maintaining OS-independence and performance.
Struggle Chess is a game of chess where all the pieces are animated. It is of course a tribute to the very famous Battle Chess. Struggle Chess is developped in Java so it is highly portable (Netbeans 6.8).
MuSE-CIR is a Multigram-based Search Engine and Collaborative Information Retrieval system. Written in Java /JSP, supports any JDBC connectable database - thoroughly tested only with OracleXE, and somewhat with MySQL, JSP on Apache Tomcat 5.5
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Fighting game engine, similar to Mugen in many aspects, but made from beginning to be more powerfull, modern and flexiby. Easier to customize, maintain and extend.
A 3-d Constraint-based multibody physics engine written in entirely Java, aimed at real-time capabilities. The user can model bodies, geometries, joints, and parameters. See http://code.google.com/p/jinngine/ for source code and development information.
Strategoids is a real-time-strategy game/engine set in space with Newtonian physics. This project has moved to GitHub: http://github.com/megagun/strategoids
Epical is a Java based, sandbox game (http://en.wikipedia.org/wiki/Sandbox_game).
It uses Java Monkey Engine for the 3D rendering and ODE for the physics.
Software Process Model Suite is a toolset for modeling and simulate software process models. Is composed by: 1. a simulator engine; 2. a modeling tool based on SPEM, that uses model transformation approach; 3. a visual graphical simulator.
SimpleCQ is a continuous query engine that focuses on simplicity and ease of use. Continuous queries in SimpleCQ are written in SQL language and can be run on any JDBC compliant database.
JavaDBConnector is a Java API for connecting to the four most popular database engines: MySQL, MS SQL Server, Oracle and MS Access. Includes a customizable GUI for connections managing and a generic logic tier for make easy to use databases,
Neuroph OCR - Handwriting Recognition is developed to recognize hand written letter and characters. It's engine derived's from the Java Neural Network Framework - Neuroph and as such it can be used as a standalone project or a Neuroph plug in.
!!!NOTE: THIS PROJECT HAS MOVED TO GITHUB!!! RingMUD is an extensible MUD (multi-user dungeon) engine and utility set that draws inspiration from popular tabletop RPG systems and adds a dash or two of its own flavor.
ubq framework aims to provider ubiquitous rendering from fiducial marker acquired from tuio engine thanks to cameras. Ubq intends to leverage xqz framework in order to take advantage of concurrent and communication command based support.
Helping you rifle through other people's packages.
The DBPF2 file format is used for most of the content in the Sims 3 engine. This project provides a Java-based API, and supporting GUI application, to unpack, browse, edit and repack these files.
This project aims at rendering business processes generated with ARIS modeller.
The rendering engine is based on the ARIS XML interface.
For graphic generation this project uses piccolo2d as visualization framework.