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n-able is a cross platform J2ME middleware, providing all the leading edge features required to produce high quality, innovative and addictive 2D & 3D wireless games and applications. It supports MIDP 1.0/2.0, MMAPI & the J2ME Game API.
Simple, small, Java Applet game, designed for low-powered computers. Its a 2D adventure type game where you collect ingredients to create spells, battle monsters and rescue your friend.
OpenMind is a scene graph written ont top of OpenGL for Java. It already features hierarchical scene managment and object transform, full dynamic cameras, lights and fog, 2D UI elements scenegraph managment, 2D and 3D mouse picking, and more...
Stick Figure Karate (SFKarate) is a 2D Karate fighting game written in Java. The inspiration for the game comes from the famous animated stick figure fights.
Jago enables the creation of 2Dgame-like simulations using Java. Jago is specifically designed to support writing simulations for Java programs written for Lego Mindstorms robots, but Jago can be used for any kind of game or simulation.
Tick-Tack-Toe 3D is intended to be a game "package" allowing the user to play an extended version of the classic tick-tack-toe game. Instead of playing on a 2D-sheet the game will be in 3D, that is the game area is a 4x4x4 cube.
Open KickOff football project aims at programming a free, opensource, GPL'ed soccer game similar to Dino Dini's Kick Off 2. A fun arcade-style 2D football cross platform game written in Java. Game play is designed to be quick, responsive and fun.
Fantasy Engine is an easily extensible portable Java engine for 2D turn based games. A lot of people have ideas for games, but don't have the needed technical skills to implement them. The engine will ease the development of turn based games.
2D Space game, entirely Java Applet based, with simple AWT display. The display and basic flight works - the task at hand is to turn it into a multi-player game.
ED2D is a top-down 2D space shooter for computers. It is a remake of Michael Gardone's (DOOMsoldier) Earth Defender.
When you submit a Review, please include the version the game is in at the time of the submition.
Dealing with math in gamedev can be a hard task for beginners, so this library provides some code to make your life easier with strong focus on gamedev. Some tools for collision detection (but not physics) are provided too. The library is not strictly about math, so some helpfull 2d gamedev relevant abstractions (like chains) are included too. Key features:
* Easy dealing with ranges, intervals
* Timers and callbacks
* Chains (for making chains of enemies, snakes, centipedes etc.)
* Some...
This is a Real Time Strategy game created with java and using JOGL as OpenGL binding library to OpenGL. The game has a nice 2D graphics and initialy only will have multiplayer mode.
A Java and 2D graphical port of the roguelike Dungeons of Moria game. Actually, that's what I originally set out to do. However, since starting the project, I've discovered Angband (a Moria variant)! Therefore, this is becoming a Java port of Angband.
Orange 3D, a game engine distributed under the zlib/libpng license, is an all in one solution, with IDE, level editor, 2d painter, 3d modeler, and possibly audio editing software all in one clean package, for free!