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Tank Arena X is a 2-D arcade game playable by a single or multiple players. It loads all the game data from simple text files, allowing for easy modifications and creation of new levels and mods. Also, can support AI tanks using its AI engine.
Ruby On Flash is a compiler written in Java that compiles Ruby source code directly into Flash applications(.swf files), and aims to provide a programmer-friendly approach to casual Flash game development.
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GameLauncher is a Game ROM Managment Tool designed to make emulating games easier than playing them on a console! Windows 2.0 Beta releases now available!!
GGPrayer is an AI capable of playing any game described in the GameDescriptionLanguage defined in http://games.stanford.edu/.It uses Java to communicate to the gameserver and Prolog for reasoning. Info: http://bruno-wp.blogspot.com/search/label/Software
Joint project between students at three university to professionally produce a CRPG (Classic Role Playing Game) by creating high-detail design documentation and systems for effective communication and development.
Target of the development team is to create a platform for mind games. This platform will be accompanied by a development studio, which will assist a simple user, with no programming skills to create a mind game for this platform.
Another colonization remake for two reasons. Firstly, the world needs a SIMPLE implementation of this great game and it's a great exercise in the speed and efficiency of Java.
Knapper is a Gaming Platform based on the Eclipse RCP. It provides Master/Game Server interfaces and communication protocol implementations. Furthermore it offers a GUI containing Lobby, Chat Rooms, Master Server capability and a User Management System.
Shithead is a multiplayer card game that involves both chance and skill. A player's hand consists of three parts: Cards in their hand, Cards on the table – visible to all players and Hidden cards – hidden from all players
Game developed in JAVA done initially to present as university work. Based on the old game B-zero. It possesses several screens, an editor of new screens, a line editor, record, levels of difficulty, etc...
JMario is a side-scroll game, built in Java, based on Nintendo's Super Mario World. It's been developed by David Buzatto as part of his course conclusion work entitled "Utilization of Java Platform for 2D Game Development".
A Halflife / Halfelife 2 IRC match bot. Reports for various HL/HL2 game events. Also has Admin features. Simple to use with auto-setup. Written in Java so is suitable for many platforms.
J-Odyssey is a pseudo 1st person shooter game-demo, written in Java OpenGL bindings (JOGL). Parts of the code might be useful for learning to draw sprites and drawing a HUD overlay in JOGL, and adding windowing, controls and sound with Java.
Slipfighter is a free-roaming 2d space game, similar in gameplay to the old DOS game Solar Winds. Right now it's mainly an action/exploration game, but I hope to add some rpg elements eventually. No multiplayer is planned. Powered by Slick2D.
NavalWar is a nice board-game written in Java6 with a Swing interface. Single player and multiplayer modes are supported. A player should guess the position of the adversary's ships. The first player that sink all adversary's ships win.
Darkworld is a massively multiplayer space based real time strategy game. Players interact with a world which is continuously active. A player can create ships, colonize planets, invest in techology, and engage in warfare.