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Mobile Sudoku Solver is a Java (J2ME) application for solving, designing and playing Sudoku puzzle game on mobile devices. It can find all the solutions available and hold them all in memory. You can select one of them, edit and solve it again.
Solves given sudoku puzzle! save unsolved puzzles , build your own puzzle game. highly customizable user interface . Is built in swing hence It is a multiplatform. Fast puzzle resolutions due to multithreading execution. TESTED ON UBUNTU 10.04 , VIST
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This software has mainly 2 parts.first one is the solver which solves the sudoku puzzle and another is the gamer which allows user to play the game depending on the difficulty level he has chosen. We have tried to provide decent GUI for the software.
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This is successor of jfiller game. JFiller is a graphical game where you occupy coloured hexes by changing colours. You win when grab public cells more then your opponent.
Codebreaker is a small game that runs in your browser (so you don't need to install it). The aim is to find the right code (3 digits). But the panel only tells you how many digits are right, not which ones. You can play the game on our webpage.
Crypt Escape is a game in which the aim is to escape (through an exit on the perimeter) from a tomb which contains a mummy. Unfortunately, the mummy can move two steps to your one. Luckily, there are walls in the crypt with which to trap the mummy.
JSudognu creates, rates, solves and prints sudokus. Features include creation of symmetric sudokus, printing to postscript printers and filtering sudoku databases for solution techniques. JSudognu is a front end for sudognu.
EightQueens is a simple chess puzzle written in Java. Click one square on the chess board to start recursive function. Fill the chess board with eight queens.
Pocket Cube J3D is a simulator of a Pocket Cube, in Java language and Java 3D graphics API. Java 3D is available at: http://www.oracle.com/technetwork/java/javase/tech/index-jsp-138252.html
Java-based recursive SuDoku Solving program. Currently console-based, mostly personal effort, but all contributions welcomed! Hopefully we'll have a GUI for easy solving/generation in the future...
*NEW* The <e-Game> project is not active any more. It's been replaced by the <e-Adventure> platform, a cool authoring tool for the creation of educational point-and-click adventure games that also incorporate educational features.