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This software simulates cellular behavior based on specific rules (e.g. Game of Life or Wireworld). The UI will be replaceable and there will be a feature for importing rules from a file based on a format developed for this purpose.
Bromine is an open source QA tool that uses selenium RC as its testing engine.
It provides project management, OS/browser specification, test-case creation as well as user management.
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JDungeon is a text based adventure gameengine written in Java. JDungeon is still in the development stages but already has a number of key text based adventure game features.
Habanero3d is a object-oriented 3d gameengine written in C++, OpenGL, and GLSL with set of additional tools (written in number of languages), to make developers' life easier.
Habanero3d is targeted for indie games, and is in development.
An open-source gameengine that is being developed in Java. Currently in the very earliest stages of production, where I am still creating all of the baseline utilities for loading and using graphics.
Java game for mac, linux, win32 platform:
build your fortress and conquer the world.
3d opengl engine to deploy an isometric world full of fortress and kings.
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My goal is to provide a global development kit to allow everyone to create his very own mini game. Comment will first be french, then i'll translate step by step. If you want to use it, be sure to read every readme files.
A cross-platform, free, and open source gameengine that implements commercial quality features utilizing only similarly free and open source standards and development tools/libraries.
Un Pokémon-like orienté MMO, codé en Java, utilisant JOGL pour des graphismes 3D et 2D. Avancement disponible sur Twitter : http://twitter.com/#!/WilliwawCirse
Friendly Object-Oriented Game Library , 2D Java GameEngine based on Slick2D and LWJGL.
This library was designed for students and primer Java programmer.
The aim of this project is to create a football (NFL-style) game. Initial development will focus on developing match engine. Do not expect releases while project is in Pre-Alpha.
A Java gameengine based on the jMonkeyEngine graphics engine, built around maps consisting of only cubes (hexahedra). This will provide for simple but complete implementations of everything required for a game (lighting, physics, AI, level editing etc.)
This is a Minesweeper clone written in java / google-web-toolkit. It is designed to run on server as javascript game in browser or as javagame on desktop. Test it on web-mines.appspot.com .
A simple 2d rendering engine written in Java that is ideal for board or strategy games. This project is in active development, so expect updates often.