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Itemizer is a small application that lets you define attribute sets for (C)RPG items, create item catalogs from these sets and edit the item data in the catalogs. Itemizer can also be used to manage character and other game entity data in (C)RPGs.
In computer games and interactive fiction, situations or dialogs are often linked together in a tree or mesh structure. The Situflow project aims at creating a visual editor and simulator for meshes of situations and the transitions between them.
Item Generator is a desktop application for generating, creating, and saving random treasure for RPG games. It incorporates rules from the Pathfinder RPG Core Rulebook, Game Mastery Guide, Advanced Player's Guide, Ultimate Magic, and the Inner Sea W
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A Handy Tool for Pen & Paper or TableTop Games to simulate Battles regardless of Fantasy or Science Fiction Setting. Supports Line of View, Initiative Numbering, JPG,GIF,PNG and Vector-Graphics (SVG) Optimized for Touchscreens
Tyrant is a graphical roguelike fantasy adventure game. It features intricate randomly generated landscapes, towns and dungeons. It is written in Java with a highly extensible game engine.
Terra Tenebrae is a free (as freedom) multi-Players RPG game engine based on client/server technology. The assets used are in licenses CC0, CC-by, CC-by-sa or GPL.
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ShadowsFall: Uncharted Worlds is a multiplayer multiplatform fantasy RPG. Featuring a 64x64 animated tileset, background music, customizable resolution. Users are encouraged to create new game content.
This is a Java Space 2D game based on a MySQL backend database and manager.
This game inspiration is based on a EVE Online game with various new features and ideas.
This project is a clone/improvement of the "Shadowrun-Assistent" (on shadowrun.de) written in Java 5.0. The main goals are: better usability, minor feature improvements and i18n. It constists of a character editor, an initiative manager and a dice roller.
NOTE: I have moved this project to GitHub at https://github.com/ziroby/dmassist
DM Assist helps you run pen and paper d20 games. It aims to be quick and light, so you can spend most of your time working with the players, not the computer.
RPG Next Gen Editor is a lightweight RPG (Report Program Generator) editor based on the Eclipse platform. The focus for the editor lies on small size and speed. The goal of this project is a feature complete RPG free-format editor.
Main task of this project is to provide java3d scene loader for Bioware Neverwinter Nights(c) game models. It also covers some utilities built on top of it - animation preview, model optimalization and convertion, skinning preview etc.
Java container-based server and client to allow pen-and-paper tabletop gaming across the Internet. This is a direct offshoot of the OpenRPG product, but is not endorsed by that team.
A cross-platform RPG and adventure game development workshop. Designed to reduce the amount of time to create large scale games by providing custom procedural generation tools.
An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
maper is a tile based 2D map/level creation tool. The output is saved as XML Files. (Tile-Graphics in Screenshots are from RM2K3) map tile engine rpg graphic maker editor java
Udacha est un lanceur de dés multi plateforme. Il permet de lancer les divers types de dés trouvables sur une table de rôlistes dans un programme java portable et simple à utiliser. Peut servir aux maitres du jeu débutants ou expérimentés...