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SCOPE: Space-Based Coordination Process Engineering
SCOPE is a high-level coordination language which conforms to the BPMN 2.0 specification and is intended for architecture-centric model-driven software development. SCOPE differentiates between the space-based choreography of multiple concurrent process components and the orchestration of fine-grained activities within a single process component. The SCOPE workbench is based on the Xtext language framework.
This tool identifies expected answer types (EAT) of natural language questions. The EAT is an automatically assigned semantic label (e.g. “PERSON”, “LOCATION”, etc) which is used by the system to reduce the search space of candidate answer.
Polyester is a tuple space framework based on the lighTS project, with extensions to support asynchronous and decoupled interaction of agents. The provided example application is a (toy) library of XML documents that can be queried using XPath.
Infinit is a project initiated by Robert Talada and Brandon Blakeney, in order to make a brainstorming tool; an infinitely scrollable piece of graph paper! Users will be able to write, link concepts and be creative in infinite space!
This is a Java Space 2D game based on a MySQL backend database and manager.
This game inspiration is based on a EVE Online game with various new features and ideas.
JTrek is a real time space combat simulator. Controlled via a keyboard through a telnet interface, you can choose from a variety of ships to battle it out for gold in a text based 3d environment.
This is a simple Brick Breaker game developed in java using swings. This my first game, so please bear with me for bugs and omissions if any. Please make suggestions if any.
How to deploy:
1)Download the .rar
2)Unrar to a folder
3)Run command "java -jar <location of .jar>"
How to play:
Press Enter to start. Use arrow keys to move the pad sidewise. Press space for pad-jump.
Here is a tutorial video:
http://www.youtube.com/watch?v=bGHsSyi7RsE
This project provides a middleware framework for the provision and operation of a Personal Smart Space (PSS). The PSS is a means for sharing services, and information, while automating certain actions and learning about the usage habits of the user.
This is the Java version of XPilot, a free multi player online third-person two-dimensional space shooter. It (will) include both a client and a server part and is planned to interface to the meta server via XPilotPanel.
This project uses Ardor3D to create a space based real time strategy game. You fight for the control of planets which build new attack ships for you. It is inspired by games like Eufloria, Galcon and Sins of a Solar Empire.
DevJournal is a tool for programmers that helps them be more purposeful and reflective about their work by tracking their edits and allowing them to save a collated, annotated history of their work session.
Scalable real time space strategy. Botes(for AI developers) and people can play in same time. Server based on Java. The first client based on WEB with AJAX technology. Protocol based on JSON.