Showing 228 open source projects for "mac mud"

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  • 1
    A 3D virtual world engine (community, town, planet and spaced-based) using the NetBeans platform and Java3D
    Downloads: 0 This Week
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  • 2
    MudBuilder is a graphical application to build and edit areas for Multi-User Dungeons (MUDs). It features import/export plugins and MUD configuration files to make conversion to/from any MUD a snap.
    Downloads: 0 This Week
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  • 3
    NuMMoG is an effort to make a massively multiplayer server and client, utilizing (at first) ASCII-based graphics then expanding to 2D or 3D graphics at a later date as project interest increases.
    Downloads: 0 This Week
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  • 4
    A client for the RPG/MMORPG Crossfire, written entirely in java
    Downloads: 0 This Week
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  • 5
    D5.2 is a web-based game in which players explore an infinite procedurally generated world. They can claim sections of the map and build on them. Design is very open-architecture to allow new terrain generators and game rules to be easily added.
    Downloads: 0 This Week
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  • 6
    Blackpaw is a development system made in Java for designing top-down 2D role-playing games.
    Downloads: 0 This Week
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  • 7
    The Grid is a network console game where players take the role of an avatar exploring a virtual world of computer systems where agents roam. Avatars can be customised by shape, code (skills), upgrades (equipment) and neuromancy (spells).
    Downloads: 0 This Week
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  • 8
    Nedokius is a MMOG done in Java, currently in development. Eventually, it will have a 'planar' environment with maps and textures, in full 3d!
    Downloads: 0 This Week
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  • 9

    Sumatra

    A Java application for the CoffeeMud Multi-User Dungeon (MUD) engine

    Sumatra is a Java offline building application for the CoffeeMud Multi-User Dungeon (MUD) engine.
    Downloads: 0 This Week
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  • 10
    The Kava Telnet Application is complete telnet and SSH application featuring pluggable modules for easy customization. This is an up-to-date "fixed-and-patched" fork of the fantastic JTA project by Matthias Jugel and Marcus Meissner.
    Downloads: 0 This Week
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  • 11
    The SpaceMUD Project is an enhanced MUD offerering the standard text based fare of traditional MUDs along with the option of being ROCD (Rich Object Content Data). ROCD supported by the SpaceMUD Client, allows enhanced views into the SpaceMUD universe.
    Downloads: 0 This Week
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  • 12
    This is not a MMORPG but insted a game designed for a small number of players in a dungeon setting. Emphasis is on game design and balance. The game's interface is graphical and uses 2d isometric tiles. The project is being created using Java 1.4
    Downloads: 0 This Week
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  • 13
    JaMOOka is an applet-based MOO client. Designed for JHCore MOOs, it uses Amy Bruckman's MacMOOse utilities and the MCP 2.1 protocol to facilitate a number of advanced MOO editing and programming tasks through client windows.
    Downloads: 0 This Week
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  • 14
    Cloud9 is a web-based MUD client that uses the full power of JavaScript, HTML, and CSS in order to deliver a flexible, good looking, powerful MUD client that can run on any machine without installation, utilizing a plain web browser (w/ JVM 1.4 support).
    Downloads: 0 This Week
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  • 15
    An implementation of a MUD using Java and SQL. It will be fully portable to any JVM, and store the whole MUD in a relational database. Allowing for load balancing and multi server environments and plugins.
    Downloads: 0 This Week
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  • 16
    The GMRJ is an open-source, freely-playable, GNU MMORPG written in Java. This project involves the production of graphics, maps, and game elements, as well as the server/client structure of the game.
    Downloads: 0 This Week
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  • 17
    This is a framework to develop Contexts and Agents and a Container to run them. The Container lets each Agent interact with the Context and other Agents. The agents are deployed in jar files and each one runs in an exclusive sandbox.
    Downloads: 0 This Week
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  • 18
    A Java based, visual (ascii) MUD server. Supports multiple games (modules) on a single server and stores all persistant data in XML.
    Downloads: 0 This Week
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  • 19
    Absylnia is a MUD Server Framework programmed entirely in Java. It is planned to support large amounts of extensiblity, as well as customization through user-editable settings.
    Downloads: 0 This Week
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  • 20
    This is a 2d tile-based RPG (Role Playing Game) engine targetted at the J2ME / MIDP application platforms (PDAs, java-enabled cellphones) but is also cabable of running on a J2SE enabled platform (either applet or stand alone java app).
    Downloads: 0 This Week
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  • 21
    DNA Mud will be a complete, Win32-based engine- and server system featuring a simple, yet powerful object-oriented design. It will include an OS-independent world construction tool with GUI - all built from scratch.
    Downloads: 0 This Week
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  • 22
    Moocha is a web based MOO/MUD written in the Java programming language, and uses Derby for database storage. It also makes use of the Beanshell scripting language. It will allow live edits, and modification, and is designed to be extensible.
    Downloads: 0 This Week
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  • 23
    D20 Campaign Manager. Manager application for roleplaying games based on the D20 game system.
    Downloads: 0 This Week
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  • 24
    MMORPG simulating virtual fantasy world. Our concept is "play from anywhere". The game is in *early* development stage. There is still a lot of work to be done. Pre-alpha test server can be found at http://world7.no-ip.org
    Downloads: 0 This Week
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  • 25
    The Erymyth project's objective is to create a real world to run on the PAiN mud engine, featuring its flexibility, performance, and power.
    Downloads: 0 This Week
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