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LightVNC is a remote desktop server that relies only in HTML and HTTP(S). As the only required client software is a web browser, the server can be accessed by devices without remote desktop clients, like game consoles (PS3, Wii) and Smart-phones
This software has mainly 2 parts.first one is the solver which solves the sudoku puzzle and another is the gamer which allows user to play the game depending on the difficulty level he has chosen. We have tried to provide decent GUI for the software.
A Javagame based off the version on YoYoGames.com:
http://gmc.yoyogames.com/index.php?showtopic=279075
The only controls are the arrow keys: Left and Right to steer, Up key to go faster.
This project try to extend the work of open ifc tools project. (http://www.openifctools.org)
We want to build a viewer by using jMonkeyEngine (a famous open source game engine) to render the ifc data model finished by open ifc tool project.
The goal of Jaguar is to provide a unified administration tool for installing, configuring, status and other tasks of game servers on linux (and in later versions windows).
System capable of saving results of a specific game, in its own format. Shows player statistics, most played game, etc. Can run as a stand-alone application or as a client-server app.
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Designed to be an multiplayer game that will have to play as an arcade game on a website. The project is carried out here, from planning, through development to final commissioning of students studying computer science.
This is a JavaFX/Java card game called Makao. It was written for educational purposes (as a school project), but I've decided to start maintainig it and make it better and better. As for now game is divided into two part - a server and client.
Third party tool made for the MMORPG Anarchy Online (http://www.anarchy-online.com/) Parses information from a log file generated by the game and creates dump scripts for viewing different statistics ingame.
My Java version of a Jeopardy game. Meant for classroom-style moderated use, rather than head-to-head multiplayer action. I'll continue adding features and taking suggestions!
Mostro3D is an experimental 3D game library for Java. It provides a base for 3D game development while incorporating modern aspects of Java programming and putting things easy to the programmer, so that he can strictly focus on the game elements.
OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
Epical is a Java based, sandbox game (http://en.wikipedia.org/wiki/Sandbox_game).
It uses Java Monkey Engine for the 3D rendering and ODE for the physics.
This software helps Game Masters to lead their Dungeons&Dragons role playing games, by saving characters' sheets, by computing many informations of the game such as modifiers, damages, monster's skills and abilities.