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NetRisk GWT allows anyone to play a full game of Risk with up to 8 players from any Javascript enabled browser. Bases on the code of NetRisk 2.0 (https://sourceforge.net/projects/netrisk/) Demo: http://www.netrisk-online.de/
This project aims to be a WebService-like implementation of Mahjong, the rummy-like game. Its goal is to offer a web service to allow playing Mahjong over the Internet with any form of lightweight client. See Wiki unter Hosted Apps for more
SARGE - Search And Rescue Game Environment is a multi-player training game for robot operators which also supports agent based robot control for simulation work via TCP.
This project is aimed at younger developers who plan on a career in game development and would like to join a team to create a game from scratch. The game is a clone of the popular Minecraft. Reply to Looking For Developers! blog post if interested.
JavaRisk v2 is a strategic game roughly based on the board game Risk. The game features network support for multiplayer games, hot-seat sessions for playing with friends on one PC & a challenging Ai. We also provide an implementation of the original Risk
Vizzini is a Javagame framework which provides common abstractions and interfaces to enable quick game development. Targeted areas include board games, arcade games, card games, and simulations.
This project involves communication between a bluetooth mobile (J2ME) software and a java bluetooth server on windows XP computer. The J2ME client code has been tested on Nokia N72, Nokia E65, Sonny Ericsson C902.
We want to make a Snake-Game based on Java. Our team is very young and this is our first project to learn working in teams. The game is very small, but the way is our target, so we want to have fun! So OUR Snake will be better than all other! :-)
This is one of the "my.game" series game which is aimed to invole player as much as possible. Then "my.game" is your game.
On my.game.RussianBlock, player will can configurate the blocks shape&amount. Then player play it's "own" block in the game.