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QASE is a Java-based API designed to provide all the functionality needed to create game agents in Quake 2. Powerful enough to facilitate high-end research, it is also suitable for undergrad courses geared towards classic AI and agent-based systems.
Online turn-based strategy game. The initial idea is allow two player combat with a group of six characters, lika an arena, and the characters will gain experience and buy objects to become more powerful.
A big-sized project for Software Engineering at Complutense University of Madrid, Spain. E.V.A. stands for Artificial Life Evolution and it´s a game and simulator of living 3D creatures moving all over different environments and reacting to them.
All-Knowing Mind is a Java/SWT multi-language, OS-independent game server browser focusing on first person shooters similar to Yahoo's now defunct All-Seeing Eye.
The Java VGA-Planets Client is a Java based client for the Play-by-Email game VGA-Planets.
Though the project is inactive you can contact larsdam@gmail.com if you have questions for this client
Sometimes this page is archived at SF, so the source is not immediate available. You should try later since SF apparantly fetches it soon after a request.
A direct link to a source package: http://jvc-client.cvs.sourceforge.net/viewvc/jvc-client/?view=tar
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A SuDoku Solver written in java. Main aim is to provide an software environment which solves any given sudoku game "logically". That is like a human would solve. In future provision for playing sudoku games will also be added to the project.
GamePatchDistributor is designed as a convenient tool for game patch distribution on local LAN-parties. As frontend for an FTP-server or a Windows share it makes patches easily accessible over the network, without the need for a special server setup.
Trails will be a multiplayer java-applet game in wich each player directs a pixel through the space. Similar to the tron races but with analogic change of direction.
exff (pronounced "XF") has the goal of enabling the use of OMG, ISO STEP and W3C standards for engineering/industrial models with a focus on modelling and implementation environment based on UML, including support for some specific STEP domain models.
Barding is the quest to find and interact with interesting people. It is like geocaching, but with humans. The official goal of the game is to find Bards and collect their stories, songs, poems and artistic expressions.
CatchemRPG will be a fully featured Java RPG similar to the old gameboy pokemon series.A plethora of mini games, side quests and content will be added to make it a fun game to play. Early test builds released. Not very functional yet...
J Visual Novel Engine (JVNE) is, as it's name suggest, is a visual novel engine. With the JVNE you can create your own visual novel game with ease, without the need to know of any programming language.
Plague is a text base zombie apocalypse RPG game. It is made using Java with the compiler BlueJ and it is DOS driven. its started by typing "java Base.class" or running the batch files that are included