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Alvyn is a free and open source re-implementation of Amos Pro Basic (Amiga) a Basic interpreter used for game developing. Alvyn is multiplatform and written in C++, with aim to preserve max compatibility with AmosPro. It use SDL library for graphics and
A Java library that provides basic Object caching. Implemented strategies include First In First Out (fifo), Least Recently Used (lru) and Least Frequently Used (lfu). All strategies enforce max size in elements, and max time to live.
Beneath Enemy Lines is a "total time submarine simulator." Real time to the max, Beneath Enemy Lines simulates the joys and demands of submaine life, scouring the oceans for days in search of adversary subs and surface vessels and reaching distant lands
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A Java library which is an enterprise-scale object pool.
Features include: Min, Max objects in pool; Overage; Shrinkage; Bad object checkin; Object Validation; Object Tickling; Auto checkin