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Terra Tenebrae is a free (as freedom) multi-Players RPG game engine based on client/server technology. The assets used are in licenses CC0, CC-by, CC-by-sa or GPL.
G2Destiny is a Java-based 2d gaming environment with 2d physics, real world coordinates, grid, zooming, and tracking logic. It is evolving from a simple set of models to a customizable framework for simulating space games using newtonian physics models.
This is a Java Space 2D game based on a MySQL backend database and manager.
This game inspiration is based on a EVE Online game with various new features and ideas.
Ethanon is a 2D game engine focused on the recent video cards for hardware acceleration and shader effects. The engine provides high-quality light an shadow effects with an easy visual interface and a simple and direct scripting system.
RoboBeans is an interface to the "Robocup 2D Soccer Simulation Server" that allows developers to write Robocup teams\agents concentrating on behaviour and AI without having to worry about syntax of communication or network issues.
A turn-based, 4X strategy game with some real-time tactical and also role playing aspects. I've been planning this game on paper for years and am now starting to code (Jan. '11)
2D top down tank shooter game. Features multiple vehicle types and weapons. Also has multiple game types including deathmatch and a team objective based game.
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This is one of the "my.game" series game which is aimed to invole player as much as possible. Then "my.game" is your game.
On my.game.RussianBlock, player will can configurate the blocks shape&amount. Then player play it's "own" block in the game.
A web based US Football Management game, wrapped up in a clone of NFL.com. Multi-player, multi-league, multi-season. Live online draft. Playcalling either via gameplan or live online. Animated plays. NFL, NCAA, AFL, CFL league formats.
This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
CazaPool3D is a 100% java3d pool and billard game, with both single and multiple player abilities. It tracks ball paths, handle undo, use mulitple views, loads (threads) multiple 3ds objects, handles picking/collision/animation/overlays and more
OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
BlackJack-like game where you play against another player, either online or on a LAN, where the best hand wins the round. It's still developing, the new round doesn't work as it was supposed to... and many new features that will come as I improve it.
LAN Tournament Manager is used to setup and display brackets for any tournament. You can currently choose from single or double elimination (pool play to come in future). LTM is currently v.11.
Java based "table-top" card game interface, using Java's FX platform. Allows for multiplayer interaction, modular rules and card graphics, simple chatting, and other difficult items. Will need testing on all available systems.
Infothello is a project made by students from the IUT of calais(france) The main subject is making the game "othello" , including an AI and a 2 player-mode. The game is developped in JAVA language.
This is a very simple kids game, in which player selects an animal and tries to match it with the appropriate characteristics. It is a very basic level code. Coded in java.