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Arcade shooter fully customizable from text files: now you can build your own arcade shooter easily! Project was created and compiled in Java 5.0, using Golden T Game Engine (http://goldenstudios.or.id).
The plan for Project Alpha is to create a pre-Medieval turn-based strategy game. It will incorporate a world generator, a realm generator and a conflict resolution engine. The gameplay is planned to be that player is charged with leading of a small group
*** PROJECT NOT MAINTAINED ANYMORE *** Semantic Web Integrator and Query Engine, can be used to integrate information from heterogeneous, distributed information systems such as relational databases, spreadsheets, etc. with Semantic Web technology
This is for the development of the RSCD_v4 server daemon. The code is GPL licensed. This code was black box reverse engineered and does not contain any copyrighted intellectual property.
SimpleCQ is a continuous query engine that focuses on simplicity and ease of use. Continuous queries in SimpleCQ are written in SQL language and can be run on any JDBC compliant database.
The Universal Order Form software is intended to give the user an information acquisition method owing to: a) flexible GUI forms configured from an XML file, b) data validation triggers, c) user scripts and formulas, etc.
A course with labs to help you explore parallelism in Java : from low level to the cloud, including threads, JSR166, J2EE, hadoop and Google App Engine.
JavaDBConnector is a Java API for connecting to the four most popular database engines: MySQL, MS SQL Server, Oracle and MS Access. Includes a customizable GUI for connections managing and a generic logic tier for make easy to use databases,
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
Second Life Cross Sim Messaging System utilizes the Google App Engine to as the medium to send/receive and persist messages to allow prim/script communication across sims
Neuroph OCR - Handwriting Recognition is developed to recognize hand written letter and characters. It's engine derived's from the Java Neural Network Framework - Neuroph and as such it can be used as a standalone project or a Neuroph plug in.
The goal of this simulator is to provide a realistic driving experience. It is focused on roads trafic rules. This software works with the JRE6 and the Java 3D 1.5.1 API. (available on Sun website)
A throwback to the old school computing lessons with turtle graphics, updated to todays interfaces. Can be used for teaching kids about programming, both inside the script environment and through java extension. It also fun !
Groovy Dice is an open source dice rolling engine written entirely in Groovy that provides a simple way to specify and evaluate complex dice rolling expressions.
!!!NOTE: THIS PROJECT HAS MOVED TO GITHUB!!! RingMUD is an extensible MUD (multi-user dungeon) engine and utility set that draws inspiration from popular tabletop RPG systems and adds a dash or two of its own flavor.
MOCASEngine is a java UML state machine engine library for executing embedded UML state machine models. MOCASEngine works with Eclipse EMF. It has a full support of composite/orthogonal states, completion transitions, guard, hierarchy of signals, ...
Spring3D enables the object-oriented creation and manipulation of 3D geometry running on top of most 3D API (i.e. JOGL or Android's OpenGL). The reference engine is based on Java3D and is in the application process for being made a Spring Extension.
ubq framework aims to provider ubiquitous rendering from fiducial marker acquired from tuio engine thanks to cameras. Ubq intends to leverage xqz framework in order to take advantage of concurrent and communication command based support.
A game engine for display of point-and-click games (images and click areas) and an easy-to-use format for developers of these games (i.e. just add images and click areas).
A comprehensive business framework to enable sophisticated enterprise workflows. Define, simulate and deploy cross-platform workflows while being able to enrich and customize the core services on demand.
Helping you rifle through other people's packages.
The DBPF2 file format is used for most of the content in the Sims 3 engine. This project provides a Java-based API, and supporting GUI application, to unpack, browse, edit and repack these files.