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NFC is a scalable, distributed chat server and client implemented in Java. Notable features include built in load balancing and HTTP-tunneling support. Using the load balancing, a distributed network of servers can be formed, similar to an IRC network.
This five stone game is an application of JAVAClient/Server pattern,The programming used JAVA swing, socket, and multithread technology, and used hsql as its database.
Revolutionary P2P(peer to peer) client programmed in Java that allow to share files with other users but the central server doesn't have a database and doesn't know which files are shared by users.Possibility to connect to other networks(Gnutella,...)
The AppHere framework allows movement of applications & their state between computers. Uses JBoss.net server talking to C# client, which moves IE browsers inc. forms between PCs. SOAP interface lets any other device initiate transfer e.g. wireless PDA.
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Marauroa is a multiplayer role playing game and a framework for further development completly based on Java. It is an Arianne compatible client and server. Playable now as a TicTacToe game and as a Gladiators combat game
MindGate is a virtual reality multiuser client - server system written in Java. The purpose of the system is to provide communication, persistence, 3d streaming support for users which are imersed into virtual reality worlds - stored anywhere on the Web.
BlackChat is an ICQ Instant Messaging client for the BlackBerry 72XX wireless handheld. Features include 24/7 connection, client only solution, send/receive msgs, add/remove contacts, change client status and skins
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A minimal Version Control System that can be hosted on a common LAMP box; real client-server layout using XML-RPC for communications. Planned clients: PHP-CLI executable, PHP-GTK, Java Swing, Web interface. Easy to install and to use.
Project KVoIP is intended for the account of IP telephony calls. The project is written on Java and will consist of three parts: an application server, a radius-server and a client part.
Remote Robo Race is a web based clone of Wizard of the Coast´s great board game Roborally. R3 is a multi-player online-game. The client is a PHP-based web-application, the server is written in Java.
IPLClient is part of a Client-Server technology for IPLocation and visualization. It will manage log-file transfer and handle data delivered by the IPLServer for proper visualization. Modules and plugins may be applied to the client.
JDBase is one framework java for creation of graphic interface and manipulation of data. Using graphic API SWT/JFace or Swing to activate the development of systems client/server when the objective is the manipulation of data.
JogiOgoClient is a J2ME client application (MIDP2). It provides access to the functionality of an OpenGroupware.org server. The client uses a ported version of the org.opengroupware.jogi library for the basic functions.
The goal of bookman is to implement a network based service for managing and distributing bookmarks transparently from a central server to any bookman-enabled client software (curently focussing on Mozilla, IE and Opera).
JuMPingSoCketS is a Java Multi Protocol ServerClient System (JMPSCS). It is a plugin-oriented communication tool for serveral filetransfer- and chatprotocols for both client and server protocols.
OAS is an application server for building online, cross-platform, multiplayer/user game applications and provides developers with a framework for handling client/server communication, handling and executing application logic, and multiple client types.
Be4gle is a web services layer for MySQL that exposes the database as a SOAP server. HTML forms and a generic JavaScript soap client are generated from XML templates enabling client side data binding and event-driven web applications (AJAX).
This is a Java-based project to integrate IM services (MSN, Yahoo, AOL, ICQ, Jabber) into a server-based proxy service, providing always-on presence and offline message queing. Any Jabber-based client can receive messages from the service.