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jgapi stands for Java Gaming API. This project is meant to deliver a simple to use
API to program games in java. Currently we got 2D Frame, FullScreen and Applet support.
...It can revolve and generate different kind of board (from a high level to an easy level). The desktop environnement is based on Windows .NET 2.0 with a nice design which can help all users during gaming
Ride is a full featured gaming platform that is based on open source software. Aiming for capabilities similar to the xbox360 and ps3. Ride will be able to run on old and new hardware, it will also offer free games and a great multimedia experience.
Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.
Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
REAL is an agent-based educational gaming environment that allows users to (1)construct an imaginary world; (2)reflect upon the quality of their understanding of that world; and (3) test this understanding out in a dynamically generated simulation game.
XboxPhreak is Java and Jpcap based system that will allow Systemlink traffic to be expanded beyond your own local area network. It will not use a third party such as XBC but rather, allow the users to create their own private gaming networks.
Last Online is a free and open-sourced MMORPG game. It consists in two main modules, a server and a client to play with. It is inspired by Ultima Online game but tries to implements a new gameplay and a better gaming experience.
Game4j is a java framework for gaming (or any other high speed graphical desktop applikations). The core simplifies the process of rendering, keeping track of framerates, full screen exclusive mode etc. Also includes a high level soundplayer and schedule
At present moment this project is aimed to be a small library, that checks validity of turn in chess game. Further plans include extenging it to multiuser/multiplatform chess gaming environment.
Runes of Enlishem is a platformer, meant to bring back good 2D side-scrollers to the gaming world, using new techonologies such as OpenGL and Java. OpenGL and Java will allow the game to run everywhere and still look good.
Cynia is a MUD (Multi User Domain) engine. Primarily used for online gaming, this project will aim to provide a quick, flexible and easily maintainable environment to build Multi User Domains for free online play.
Emergent Mercenary is a 3D FPS with strategy overtones, and an excerise in emergent gaming. It should be easy to setup a scenario (e.g. hunt criminal) just by placing characters with certain AI into the game and see them interact.
Ghronos is a gaming clock which provides configurable timing styles for chess, go, scrabble, and boggle. It can run on Palm OS or Pocket PC devices, the Windows desktop, or in a Java-enabled web browser.
Shadowed Horizons is a gaming software development framework. The aim of the project is to provide simple yet intuitive classes and utilities which will allow you to spend less time drudging around the foundation, and more time coding the next big game
Java news ticker based on JDK 1.5. Reads RSS feeds from the web and scrolls them across the screen in a borderless (tested only on linux) window. The user can click on a headline to have the whole story displayed in a browser.
Java Tiny Gfx Library (JTGL) is a graphic fundation framework (a graphics/gaming api) that will allow easy deployment/porting of applications/games on many environments: J2SE,J2ME/MIDP(Nokia,Siemens,BlackBerry),SuperWaba(Palm,PPC,Symbian),ExEn,DoJa,etc..
Java Game being developed by Herzing College Organization of Programmers. We are still in design phase at this time. Language to be used is Java for cross-platform gaming.
JMOG (Java Multiplayer Online Gaming) is a free, open-source, Java-based server for MMORPGs (Massively-Multiplayer Online Role-Playing Games). The goal of JMOG is not to create a game itself, but a framework upon which anyone can develop a MMORPG.
JavaBot is an all-purpose, platform-independent IRC-bot. It contains features like multi-server support, channel handling, user handling, various information-modules such as Google-search, different gaming-modules, and other services for channel visitors
Network gaming environment for AI warriors. Offers an application server, a soccer game application, an observer module visualizing a match and a template code for the warriors development.