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EntropyEngine is a Java based 2D game engine. This project is intended for learning game engine design, and detailed tutorials can be found at the project's homepage.
This is a j2me "Learning-Words" project of some books like "504 Absolutely Essential Words", (450) "Essential Words for the TOEFL","5000 Collegiate Words With Brief Definitions","1100 Words You Need To Know" and can be extended to more othe
Cougar Squared is a new Java library for machine learning and data mining research, supporting research needs of the community. It is written by researchers for researchers. It extends the WEKA and YALE machine learning frameworks.
Sistema de apoio ao Planejamento estratégco baseado o PES (Planejamento Estratégico Situacional) com uma abordagem colaborativa (wiki-like) A plataforma utilizará o Pentaho Businss Inteligence - para as questões de monitormento, KPI, Workflow e W
This is a java project setup as a learning exercise. This project will be used to track various details of home brew. It will start very simple and evolve over time.
Feating constructs a classification ensemble comprising a set of local models. It is effective at reducing the error of both stable and unstable learners, including SVM. For details see the paper at http://dx.doi.org/10.1007/s10994-010-5224-5.
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ElateXam is a complete toolsuite for electronic exams. It includes several task types (multiple choice, cloze texts, free texts, mapping, drawing, autotool), correction tools, analysis and export features. It's used at the university of Leipzig.
RoboBeans is an interface to the "Robocup 2D Soccer Simulation Server" that allows developers to write Robocup teams\agents concentrating on behaviour and AI without having to worry about syntax of communication or network issues.
NiMC provides an Instant Messaging server and client that runs on a custom protocol that is implemented in python. The project was written as a learning experiment by its author, to get experience with TCP/IP. Great example of how to do TCP/IP wrong
Educational game to learn the times table. Makes learning the times table fun! Based on the famous mobile game “Snake”. Dutch version available on: https://sourceforge.net/projects/rekenworm/
Gooru Pilot aims to improve learning experience by adding on to Sakai capabilities. The three core capabilities are: lesson creation capabilities (classplan tool), teaching capabilities (classroom tool) and student learning capabilities (classbook to
JeromeDL [Semantic Digital Library] - e-Library with semantics - is a digital library system based on J2EE platform and the Semantic Web technologies. It utilizes MarcOnt ontology, FOAFRealm and HyperCuP
The aim of ALIVE is to develop new approaches to the engineering of flexible, adaptable distributed service-oriented systems based on the adaptation of social coordination and organisation mechanisms.