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NoiseComp is a Java synthesizer build to calculate realtime sound synthesis.
With a graphically editor one can connect the inputs and outputs of sound generators on a timeline.
A networked, two-dimensional, multiplatform, multiplayer shooting game written in Java, in which players attempt to capture and keep control of bases in order to gain points.
The Edinburgh Pathway Editor (EPE) is a tool and framework that allows the drawing and manipulation of Biological Networks, such as signalling or matabolic pathways. The editor supports several notations including SBGN and Cytoscape notations.
Process flow designer that creates applications (Saflets) for us in the SafiServer engine. SafiWorkshop is used for the design, real time debugging and deployment of advanced flow based applications. Currently tailored for use with Asterisk PBX.
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The purpose of this project is to develop ontology-based tools for the study of animal behavior (ethology). The goal is not to produce a general ontology or editor, but comparative methods
and (behavior) data entry tools (ethontos and owlwatcher).
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Yaoqiang XPDL Model is a library for workflow process applications (such as Yaoqiang XPDL Editor), parse XML file to XPDL Model object or serialize XPDL Model object to XML file.
PORIS toolkit allows describing graph-based systems and their behavior in a snapshot. It provides a web
editor for a domain visual specific language (DSL) and transformation tools to generate software prototypes, system configurations, ...
OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
AUNA Smartpad will be very similar to Notepad++ (found here on Sourceforge) in that it is a source code editor with a tabbed interface, configurable syntax highlighting... but will also include an intellisense feature and have a different interface.
Interactive aims to be a cutting edge Opensource, community driven MMO Engine for the indie community. Our goal is to provide a service like AAA companies have in Hero Engine and Big World.
A lightweight HTML editor, developed in java. So far includes: Tag highlighting. Default browser previewing. Will be developed to eventually include many Automatic HTML code insertion methods. Great for those learning HTML.
This is a graphical editor and code generator for Live Sequence Charts (LSCs). The code generated follows a simple execution mechanism. It shows a possible execution path.
We have added a new local action construct, i.e. a self method call.
JGameLibrary is LGPL library in Java for games or any other desktop applications. It (will) include preferences editor, I18N, other common routines for applications, physics and graphics engine.
Rex Editor, is a text editor for the java programming language. It is very useful when you have to test small pieces of code. It runs on Windows and Linux
Source code has been migrated to Github:
https://github.com/ecdpalma/piccbuilder
The PicCBuilder is an Eclipse plugin for allowing the use of Eclipse CDT as the editor and builder of projects for Microchip PIC microcontrollers. It creates makefiles that involke the C30 or C32 toolchain to generate the binary files.
A plug-in for the Protégé ontology editor and knowledge-engineering framework that allows you to use the Java Expert System Shell (Jess) and Protégé together.
Klang is a project that allows viewing and editing of binary files in a structured way. Unlike traditional hex editors, Klang provides a hierarchical view of many binary file types that can be 'chunked', such as WAV and AIFF.
Helping you rifle through other people's packages.
The DBPF2 file format is used for most of the content in the Sims 3 engine. This project provides a Java-based API, and supporting GUI application, to unpack, browse, edit and repack these files.