Showing 46 open source projects for "mmorpg server"

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  • 1
    Scribblings
    A suite of four inter-related projects written in Java: Cervantes Game Server. PostModernGames Client. Catcher and Gravity.
    Downloads: 0 This Week
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  • 2
    This is for the development of the RSCD_v4 server daemon. The code is GPL licensed. This code was black box reverse engineered and does not contain any copyrighted intellectual property.
    Downloads: 1 This Week
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  • 3
    This project is an customised, highly evolved open source L2J server emulation software. Main source bases mostly on L2JOfficial project files. Project is written in Java, Python, XML, HTML, SQL and so on. //// and is not available to all anymore. ho
    Downloads: 0 This Week
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  • 4
    Custom v.62 MapleStory Private Server source
    Downloads: 0 This Week
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  • 5
    v.62 Private server
    Downloads: 0 This Week
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  • 6
    Agle means ANOTHER GAME LIBRARY and ENVIRONMENT Agle has a java client and a c++ linux server
    Downloads: 0 This Week
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  • 7
    This project is a pure Java implementation of an MMORPG / mud, server and client. It is a fully persistent world, backed by a MySQL datastore. Features NPC AI, shard-level scalability, and persistent items, and a particle attack system.
    Downloads: 0 This Week
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  • 8
    An MMORPG using the Multiverse Platform (www.multiverse.net). This project includes game logic code and art assets. Note that the Multiverse server libraries itself is NOT open source.
    Downloads: 0 This Week
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  • 9
    AOJava: the java implementation of Argentum Online (http://sourceforge.net/projects/morgoao/). It's a 2D non-isometric MMORPG game. The goal is create a 100% compatible client & server of the original VB6/DirectX game.
    Downloads: 0 This Week
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  • 10
    Jiso Game3 was a 2D isometric MMORPG project (client/server) written in Java with an Ancient Greece theme. The project is no longer active, but the source code is being made available under a BSD license for anyone who might find it useful.
    Downloads: 2 This Week
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  • 11
    Last Online is a free and open-sourced MMORPG game. It consists in two main modules, a server and a client to play with. It is inspired by Ultima Online game but tries to implements a new gameplay and a better gaming experience.
    Downloads: 0 This Week
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  • 12
    This is an experimental MMORPG-server that will first host a testing platform for features never seen in MMORPGs.
    Downloads: 0 This Week
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  • 13
    Scalamo is a scalable MMORPG with an hybrid architecture with a central server, several subservers and a hint of peer-to-peer.
    Downloads: 0 This Week
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  • 14
    Tythalos is a project for constructing an MMORPG game (and framework) using Java EE 1.4 as server platform and MS .Net C# for the client software. The original theme of the game will be "medieval fantasy" but the framework itself will be reusable.
    Downloads: 0 This Week
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  • 15
    Secret of Avanoon will become a MMORPG-Game written in C++. The Engine for this Game is the Nebula2 Engine which makes full use of DirectX9 and OpenGL. The Game will also be playable under Linux and Mac OS X in the future. The Server is written in Java
    Downloads: 0 This Week
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  • 16
    The GMRJ is an open-source, freely-playable, GNU MMORPG written in Java. This project involves the production of graphics, maps, and game elements, as well as the server/client structure of the game.
    Downloads: 0 This Week
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  • 17
    Turn-based MMORPG written in Erlang (server side) and Java (client side) using the XMPP protocol for communication. Sanctuaire's goal is to maximise the game experience with tactical/strategical/economical/political and social actions and interactions.
    Downloads: 0 This Week
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  • 18
    MMORPG simulating virtual fantasy world. Our concept is "play from anywhere". The game is in *early* development stage. There is still a lot of work to be done. Pre-alpha test server can be found at http://world7.no-ip.org
    Downloads: 0 This Week
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  • 19
    JMOG (Java Multiplayer Online Gaming) is a free, open-source, Java-based server for MMORPGs (Massively-Multiplayer Online Role-Playing Games). The goal of JMOG is not to create a game itself, but a framework upon which anyone can develop a MMORPG.
    Downloads: 0 This Week
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  • 20
    100% Java-based MMORPG client and server
    Downloads: 0 This Week
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  • 21
    This will be a server-client MMORPG similar to a mud (ASCII based). However, it will include sounds and graphic, but still enough ascii to leave the user enough freedom of imagination. Written in Java with full OOD, this will be multi-platform. Both Cl
    Downloads: 0 This Week
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