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OpenMind is a scene graph written ont top of OpenGL for Java. It already features hierarchical scene managment and object transform, full dynamic cameras, lights and fog, 2D UI elements scenegraph managment, 2D and 3D mouse picking, and more...
An alternative tuple based system written in Java. The goals of the project are to provide a very simple, fast, efficient open source alternative to existing implementations.
Lights Out was originally (at least to my knowledge) a handheld electronic puzzle game by Tiger Electronics. I decided to implement this game in Java/Swing and add lots of cool features that could not possibly be done in the handheld game including:
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Corona Parallel-Distribute Development Toolkit allows to develop a parallel-distribute Java application in a network of workstations. The toolkit is based on the Linda model. It uses the "tspaces" software, an IBM implementation of Tuple Spaces.
Project Shale combines software and hardware involving interaction between physical and virtual objects. When a virtual object interacts with a physical object, both the virtual object and the physical object react by way of movement, lights, or sounds.