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NOTE: I have moved this project to GitHub at https://github.com/ziroby/dmassist
DM Assist helps you run pen and paper d20 games. It aims to be quick and light, so you can spend most of your time working with the players, not the computer.
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Calculates victory odds for battles in Axis and Allies 1940 Edition. It takes into account the newly added units and rules in this release of the board game. Displays win/loss/tie percentages, IPC cost/loss, and remaining units. Requires Java
https://blog.henrypoon.com/blog/2010/12/24/axis-and-allies-1940-battle-calculatorsimulator/
EHFS is a World of Warcraft combat log parsing and report generating tool. It aims to generate easy-to-read, easy-to-interprete reports without throwing heaps of information at you which you probably won't need in the first place.
Developing classic RPG framework with Java & OpenGL. An attempt to create a detailed, old-fashioned pen'n'paper like & turn based RPG with a decent story/AI and a huge place to play. Also includes a reference RPG. Blog: http://jcrpg.blogspot.com
The Blood of Gods is a 1-player RPG written in Clojure using the Slick game library. Intended features include turn-based combat with action elements, a rich system of character customization, and an intricate story about heroes descended from Gods.
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Java & XML desktop application. ANY paper & dice RPG game system can easily be added through easy to use data entry forms. Initially d20 and MERP/Rolemaster, with the tools to make it easy for others to add other game systems as optional module plugi
OpenSONAR is designed to facilitate submarine combat simulations, particularly in the form of geoplots. The intent is to provide instructors with the ability to simultaneously manage many contacts with accuracy and reliability in "real time".
Halo:Combat Evolved talking power-up timer for the blackberry OS. Just posting this up in case any other hardcore fans out there still playing this great game. Works on OS 4.6, have not tested on others but it should be portable.
Online turn-based strategy game. The initial idea is allow two player combat with a group of six characters, lika an arena, and the characters will gain experience and buy objects to become more powerful.
UniVeCS is a generic vehicle combat turn-based game system simulating a broad range of vehicles from starships and giant robots to cars and tanks in both single player and networked multi-player modes.
Wow Log Parser is a combat log parser for the game World of Warcraft. The purpose of the program is to parse the files generated with the /combatlog command. The source code can be found on: http://www.gurre.eu/wowlogparser/forum
Penny Post is a system to combat spam emails by making the sender "pay for email" by spending a few seconds of computing time. Outgoing mail is marked with postage stamps that convince the receiver that the sender is genuine.
Perfectday is a turn strategy game.
The player can collect units(these units have been collected when the players connect to server or comercing eith other player) that they are used in combat with other player
The Phaedoras Arena is a game which resembles both the combat system for an RPG and a tactical fighting game, where two characters, called "omaku" fight in a fast-paced duel for supremacy. TPA features semi-real-time, fast paced, strategic combat.
BlueMGF is a j2me framework to create multiplayer games or applications running on mobile devices via bluetooth. An example of a Tank Combat Game for two players is included.
Thud is a Java client designed to connect to Battletech MUXes and display combat data in a easy-to-read tactical display. It displays a tactical map, contacts list, armor status and more. Note: Sources have moved to github: https://github.com/parkera
GGMS is a abbreviation for GURPS Game Master Support. The intended use is to support game masters in large combat situations with many players. The GSC file format will be supported.
A tool for DungeonMasters of a D20 role playing game (like Dungeons & Dragons). It helps organizing the combat, remembering the actions a character performed and keeping track of the duration of effects.