Spacially explicit 3D Streptococcus pneumoniae simulator
This project is a simulator which allows the modelling of Streptococcus pneumoniae bacteria in 3D. Models the generic bacterial processes such as growth, the physics of the simulation, and processes specific to S. Pneumoniae such as competence, quorum sensing and fratricide. Provides fully navigable 3D visualisation using OpenGL, and exports simulation data in CSV and HTML formats.
Worldlines visualizes special relativity, as particles near lightspeed trace paths in a 3D slice of 4D Minkowski spacetime. Scenes illustrate time dilation, the twin paradox, length contraction, and Bell's spaceship paradox.
A Java game engine based on the jMonkeyEngine graphics engine, built around maps consisting of only cubes (hexahedra). This will provide for simple but complete implementations of everything required for a game (lighting, physics, AI, level editing etc.)
A Java library that works with Java3D to simulate and visualize, in real-time, dynamics of multiple rigid bodies that are restricted by implicit and explicit constraints (e.g., robotics); designed for efficiency, ease-of-use, and extensibility.
The purpose of this program is to plot the waveforms of the hydrogen wave function. The program has 4 option's. First, plotting the radial function, second, plotting the radial probability, third, 2d wave function,last, 3d wave function.
Epical is a Java based, sandbox game (http://en.wikipedia.org/wiki/Sandbox_game).
It uses Java Monkey Engine for the 3D rendering and ODE for the physics.
A collection of applets used to demonstrate physics and math principles. The applets include: a ray diagram drawing applet, a collision of disks applet, an electromagnetic field mapper and a 3d hydrogen orbital simulation.
The Optics Project on the Web (WebTOP) is a 3D, interactive computer graphics system that visualizes optical phenomena. Its purpose is to help instructors teach and students learn about optics. It is a platform independent Java application that uses X3D.
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MonkeyWorld3D is a scene graph editor for the jMonkeyEngine (jME). You can edit scene elements, terrain, physics and animations. Our aim is to make a WYSIWYP (What you see is what you play) game editor.
GraXML is a Geometric Modeller for handling High Energy Physics experiments' Detector Description and Event data. It containes full 3D visualisation of the managed elements. It uses Java3D to create, render and manipulate SceneGraph.
PhysicsDefense is going to be a little 3D game with a lot of physics involved using ODE, ODEJava, jME Physics 2 and jME. The goal is to keep balls from falling from an inclined plane, using obstacles, heat, cold and miscellaneous devices...
This proyect intents to implement a multi-platform java-based sail boat simulator. We are planning to use the Java 3D API for the 3D engine and implement ourselves the physics engine. In the future, we expect to provide network support and a AI modul
A tool for people interested in Special Relativity. Can introduce you to some basics, as the transformations and the 4-vectors. Examples, illustrations and some exercises will be included. With some time, effort, and space on the desk, you can master it.
Tank Battles is a 3D simulator for teaching robot artificial inteligence. It's
heavilly influenced by Robocode, but differs from the former in that it adds the complexity of a full 3D scene, realistic physics simulation, among other features.
EtherStrategy is a space-based strategy and simulation game that implements: a fully 3D universe; realistic physics; complex social, civic, and technological aspects of governance; advanced, learning artificial intelligences; and hopefully great funitude
ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
A flexible and easy-to-use physics engine for 2d written in java. A similar engine for 3d in c++, and a AI able to interact with the physics engine, affecting the world, written in c++ using neural nets and genetic algorithms.
SimuBot replaces expensive robot hardware and testing facilities. It allows researchers and enthusiasts alike to explore robotics in 3D with realistic physics. Written in Java, it is platform independent. Any language can be used to program the robots.
LAAPhysics is an online, self-directed, course distribution and management system, incorporating a 3D environment and advanced grading and evaluation features, designed for, but not limited to, physics education.