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This toolbox is designed to make implementations of voting systems freely available in Java. It will initially have software for Single Transferrable vote (Meek algorithm), but others may be included.
OpenLabel is a label placement tool and decluttering algorithm for OpenMap. Labels are placed in full conformance with applicable cartographic specifications and conventions - without overlap or ambiguity.
A Java library for validation of credit cards. Implements the Luhn Algorithm to ensure the card number is well formed, checks card type prefix's and length. The rules are stored in a text file allowing new cards to be added without changing the source
Java port and extension of MLC++ 2.0 by Kohavi et al. Currently contains ID3, C4.5, Naive (aka Simple) Bayes, and FSS and CHC (genetic algorithm) wrappers for feature selection. WEKA 3 interfaces are in development.
A collection of implementations of the Lovins stemmer as described in "Development of a Stemming Algorithm" by Julie Beth Lovins (published in "Mechanical translation and computational linguistics", 11:22-31, 1968).
Domigene is a genetic algorithm API attempting to incorporate dominant and recessive genes. Supports modular evolution types, genetic programs, definable instruction sets, variation in population, chromosomes, mortality, mutation, fitness functions.
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The goal of the Rats and Mazes project is to build a simple genetic algorithm to find general solutions to random non-cyclic single path mazes. I believe that the solutions will tend towards either the right/left-hand rule.
This simplesudodu program is intend for studying in the sudoku solution algorithm rather than a game (If you want to make it a game, it's OK ^_^). Later I will implement the 4*4 or other kinds. Different sudoku requires different algorithm to solve.
aVolve is an evolutionary/genetic algorithm designed to evolve single-cell organisms in a micro ecosystem. It currently uses the JGAP Genetic algorithm, but does include a primitive genetic algorithm written in Python.
A java command-line application where the main goal is to solve any simplex problem. It's a team-work school project. It can be usefull for other students who needs to understand the simplex algorithm.
The Stemmer class transforms a word into its root form. The input word is provided from the add() methods. The stem() method will return the stem as will toString() after stem() has been
called). The clear() method will wipe the Stemmer buffer and allow a new word to be input.
This version extends Martin Porter's original stemming algorithm by allowing capital letters to exist in words. This version should also be plugged in wherever the old algorithm is used with
few accommodations...
This project is an implementation of a BML realizer using ROS. The algorithm uses an event-driven architecture, based on Petri nets, to ensure synchronization constraints for robots.
Creating an automated 3D enviroment for the transport of containers. This will be done by using a server-client method. The project goal is to create a fast algorithm.
GAZES - Genetic Algorithm Zombie Eradication Simulation Grid-based simulator for zombie scenario. The units will use genetic algorithm to determine their actions on a cycle by cycle basis. This is a school project, so is likely on hiatus for summer.