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Tokratan is an open source free multiplayer graphical online role playing game, set in a fantasy universe. In this phase of development we focus on the engine and not yet on game content. Server and client are writen in Java, a MySQL database is used.
JRandomize is a role playing aid (rpg tool) to generate all kind of random data, from dice results to character sheets or names. JRandomize is the perfect game master companion, it can generate the answers your players will ask for.
Hypertale is a resource kit for working with interactive (non-linear)storylines. It can be used as a component for handling quests and other types of stories in e.g. adventure games, (MMO)RPG:s, or interactive fiction. It is built using Java and XML.
RPG Table Generator is a software written in Java to generate tables for RPG's. Most RPGs and many other games use these, but they can sometimes be difficult to make correctly. This software aims to speed up and simplify this process
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This is a Java-based program that converts time in the real world to time in the world of Final Fantasy XI, Vana'diel. It also displays various calendars and schedules for use within the game.
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A project related to developement of a generic, consistent, game engine with
network facilities, graph teory applied, and other nice stuff under java
(and finally, a game that uses this engine based on a strange science-fiction
history).
JMOG (Java Multiplayer Online Gaming) is a free, open-source, Java-based server for MMORPGs (Massively-Multiplayer Online Role-Playing Games). The goal of JMOG is not to create a game itself, but a framework upon which anyone can develop a MMORPG.
EE MUD includes a large spherical world with dynamically created biomes, weather, and local areas. Need to replace serialization with more efficient caching with less object persistence, redo synchronization model, and use XML loaders over factory method
Rogue and its imitators are the most popular, addictive, and re-playable games. Rogues in Space will the take the best aspects of Rogue, mix them together with an LWJGL and jME backed gui and science fiction backdrop, and result in filling the SF void.
Create an Open Source Role Playing Game written entirely in Java, maybe to be extended to be multiuser in some future version. Check the Home Page and documentation for more information.
"An Action! System Character Builder. A more effective way of creating digital character sheets in a very short timespan on formalized generated character sheets flexible to every custom campaign"
Open Role-Playing Games Content/Campaign Management System.
The project goal is to create a multi-user web-based authorware that allows RPG players and gamemasters to create, manage and share their own RPG campaigns.
SWG Manager is a Java application supporting players of the popular MMORPG called Star Wars Galaxies(tm). It helps players select the best resources for crafting, manages lot usage, structures, and vendors, and it includes a skill calculator.
Spellcast: Deathmatch is the classic hand-waving multi-player game of spellcasting (Java Applet Version). Two or more wizards clash to defeat all opponents in a no-holds-barred contest of wits.
A Java-based (thus all-platform) 3D MMORPG based on an non-conventional ruleset, using state-of-the-art graphics (the OpenMind engine) and a peer-to-peer networking concept. The setting should be a more or less classical middle ages/fantasy world.
Prefect - Java based card game simulator for Magic The Gathering (copyright Wizards of the Coast, Inc.) Create a deck and duel with a friend over the internet.
Java Library used to connect and read data from a DStream server. Primarily for the Dark Ages of Camelot game.
Users of this library can bind actions to certain events. The event is triggered when certain packets are recieved from the server.
A completed Zelda old school SNES style single player and multiplayer adventure game in Java . It stars a dwarven warrior on a quest to collect crystals for his king. A skillfull lizard ranger joins him in mulitplayer mode.
Haphazard is a Java role-playing game in an isometric world featuring a level-less game system with new approaches to inventory, skills and later on, hopefully, gameplay. All releases are playable and shows what the current engine can do.