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Online fantasy roleplaying campaign world. To include all facets of traditional table-top campaign development from geography, economics, history, races, classes, NPC's, adventures etc. To be compatible with existing OGL RPG systems.
Cynia is a MUD (Multi User Domain) engine. Primarily used for online gaming, this project will aim to provide a quick, flexible and easily maintainable environment to build Multi User Domains for free online play.
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A game that is very very very fun. It will most likely be a multiplayer RPG at some point in time, though the engine is being written in such a way to make it easy to convert to an RTS.
This project aims at creating a software dedicated to help fractal players. Fractal is an role playing game. Please have a look at http://v5.fract.org/
KGarten is a game where the player controls a nurse, whose goal is to collect the straggled children from the prairie and take them back to kindergarten. The prairie is tiled with hexagonal fields.
Virtual Gamemaster Project will include written in Java Text-Based Games Engine with AI and language understanding scripts(in plans ;P) and Role-Playing Game written using this engine.
SPECTRE: the Simple, Progressive, Easily Customizable, Tricked-out RPG Engine! SPECTRE is a collection of easily implemented classes which are intended to eventually form the basis for a complete 2D game engine.
The RPG Maker Collegial project aims to offer a set of tools and standards to help unite developers using Sphere, RPGMaker200, Game Maker, OHRRPGCE, and other engines by identifying common development trends in each domain and uniting common elements.
NuMMoG is an effort to make a massively multiplayer server and client, utilizing (at first) ASCII-based graphics then expanding to 2D or 3D graphics at a later date as project interest increases.
A sample chat system with integrated RPG (role play game). The software includes only a server software. The users have to use a terminal like telnet. It shows how a chat server could work.
Realtime Chaos is a multi-player realtime strategy game designed for local networks. Each player controls a wizard, and must use their range of spells (such as creating creatures or lightening bolts) to kill each other. Emphasis is on it being fun.
Shadow of Kings is a 2-D isometric RPG developed in JAVA. Shadow of Kings began its life as an independent study project at Eastern Illinois University.
Kindergarten Teachers race. The aim is to be the Kindergarten Teacher of Earth, throughout the whole alien invasion. Maybe you need to be bad to be victorious!
An attempt to collect (read rewrite) a set of tools for Ultima Online game playing. Many tools are closed source or discontinued: no way to enhance them with no sources. Here there will be such tools and sources.
Tythalos is a project for constructing an MMORPG game (and framework) using Java EE 1.4 as server platform and MS .Net C# for the client software. The original theme of the game will be "medieval fantasy" but the framework itself will be reusable.
This tool automatically updates the Neverwinter Nights hak packs of the ALFA (A Land Far Away - www.alandfaraway.org) Persistent World. It is based on one of the public domain tools offered by the nwn-j3d sourceforge project.