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LAscreeN is a screensaver with network connectivity. It displays graphics, which can leave the screen and enter the "next" screensaver in the LAN. The networking is based on a p2p technique.
NuMMoG is an effort to make a massively multiplayer server and client, utilizing (at first) ASCII-based graphics then expanding to 2D or 3D graphics at a later date as project interest increases.
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A game that is very very very fun. It will most likely be a multiplayer RPG at some point in time, though the engine is being written in such a way to make it easy to convert to an RTS.
Le Casse de Brique is an Akarnoïd clone, but it differs from the original game in terms of gameplay: it's a multiplayer version (2 players on different computers), with a lot of bonus, levels and, of course, fun!
Utility for copying a resuming broken file downloads on local networks. (fully supports Windows environment for now. smb:// in Unix-like systems was not tested and will be added in future releases == very soon ;)
An API for Java network commands such as ping, wake on lan, retrieve mac address, traceroute and any other useful network commands. A Command Line and GUI test application demonstrating the APIs will also be included. Requires Java 1.5
SwiftCrack is a wireless LAN (WLAN) tool which recovers encryption keys. SwiftCrack operates by proactively monitoring transmissions, injecting traffic with known key streams, computing the encryption key when enough packets have been gathered.
jKEX is a online multiplayer game. The original idea is drawn from the Game \"KEX\" coded for the ROBOTRON KC 85. The game simulates a nuclear chain reaction. The aim is to take over other players atomic nucleusses by let exploding your own.
Client-server Rail Simulator. JRail uses Java3D for rendering. In the future it will be a massive-multiplayer game, with real-time simulations, realistic timetables, etc.
Eleconics is a Java-based cross-platform multiplayer only strategy game. Players create fleets of customized ships and control them in an fully 3D environment powered by the Xith3D engine. Players will compete through email, TCP/IP and "hotseat" methods.
A-Life game, players can create and release MAAGs (Mobile Autonomous AGents) into the world using a variety of programing languages. Also multiplayer rpg, where players can enter the world and interact with the differents MAAGs.
A multi-player minesweeper server, and the ability to play via telnet gives it a geeky edge. The game can be observed through a web interface by other spectators.Written in java.
MySXP Client: Is an ActiveX COM Microsoft Windows platform; The objective of this Component is to create a terminal service for a wide open server services as, IM, RPC for client app., RPC, DB terminal, Multiplayer Game client, WebCam, voIP Client.
This projects goal is to provide a GUI for sending short messages over a network, usually a LAN by using the command line interfaces of the underlying OS (i.e. NET SEND at MS Windows) and maintain a pool of receivers and/or messages to be send.