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The project is about turn-based, networked multiplayer, non-cooperative, zero-sum, abstract strategy board games (e.g. Chess, Go, Reversi variants, etc.) on 3D-visualized polyhedra and related recreational (discrete, computational) mathematics.
A self-guiding Flash front-end with a 100% Java-based XML parsing gateway that combines the look and functionality of a streaming game client with a background processing system for handling distributed data packages.
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MulticastCommunicator is a multicast-based peer-to-peer instant messenger, which allows rapid file distribution, text chat and data exchange within a multicast group, e.g. a LAN. It is written in Java and uses an easily-extensible message chain concept.
Ng is a 100% Java Roguelike game engine that supports single and massive multiplayer games. SimpleGame is a prototype game that demonstrates most features of the engine and is included in all releases of Ng.
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LAscreeN is a screensaver with network connectivity. It displays graphics, which can leave the screen and enter the "next" screensaver in the LAN. The networking is based on a p2p technique.
NuMMoG is an effort to make a massively multiplayer server and client, utilizing (at first) ASCII-based graphics then expanding to 2D or 3D graphics at a later date as project interest increases.
A game that is very very very fun. It will most likely be a multiplayer RPG at some point in time, though the engine is being written in such a way to make it easy to convert to an RTS.
Le Casse de Brique is an Akarnoïd clone, but it differs from the original game in terms of gameplay: it's a multiplayer version (2 players on different computers), with a lot of bonus, levels and, of course, fun!
Utility for copying a resuming broken file downloads on local networks. (fully supports Windows environment for now. smb:// in Unix-like systems was not tested and will be added in future releases == very soon ;)
An API for Java network commands such as ping, wake on lan, retrieve mac address, traceroute and any other useful network commands. A Command Line and GUI test application demonstrating the APIs will also be included. Requires Java 1.5
SwiftCrack is a wireless LAN (WLAN) tool which recovers encryption keys. SwiftCrack operates by proactively monitoring transmissions, injecting traffic with known key streams, computing the encryption key when enough packets have been gathered.
jKEX is a online multiplayer game. The original idea is drawn from the Game \"KEX\" coded for the ROBOTRON KC 85. The game simulates a nuclear chain reaction. The aim is to take over other players atomic nucleusses by let exploding your own.