Showing 458 open source projects for "ai mac"

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  • 1
    Network gaming environment for AI warriors. Offers an application server, a soccer game application, an observer module visualizing a match and a template code for the warriors development.
    Downloads: 0 This Week
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  • 2
    ArgosFields is a Java/SWT port of famous turn-based stategy game Crimson Fields(http://crimson.seul.org/). Unlike the original game, it will provide full network support, but lack AI opponent(for now at least).
    Downloads: 0 This Week
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  • 3
    A Distributed Web Search System bassed on current high level nerual network ai for the rating algorithum and search direction.
    Downloads: 0 This Week
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  • 4
    Java Embedded AI Toolkit
    Downloads: 0 This Week
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  • 5
    JChineseCheckers is a chinese checkers game written in Java. Main features are network multiplayer support, two different game boards (star & square), a strong AI and a 3D visualization of the square board using Java3D.
    Downloads: 0 This Week
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  • 6
    Anarchonomy is a Java application simulating AI agent based production, consumption, trade and force with a minimum of economic assumptions, letting users create and change their own rule and scenario sets.
    Downloads: 0 This Week
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  • 7
    java checkers framework for developing ai checkers players
    Downloads: 0 This Week
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  • 8
    HORUS is a system for knowledge acquisition, hypothesis generation, inference and learning. It is an interactive, internet environment accessible to a diverse community of users (public-access or membership basis) - see also UMKAILASH project for more.
    Downloads: 0 This Week
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  • 9
    MUD engine, enables interaction with text-only, XML clients. Has on-line/in-game world creation capability. WotC's OGL SRD and Java based, capable of scalable worlds across distributed servers. In short a next generation MMORPG engine.
    Downloads: 0 This Week
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  • 10
    Provides developers convenient and powerful API's that that are needed for AI based applications. This includes a GA API, an ANN API, an ERL API and a SDT API.
    Downloads: 0 This Week
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  • 11
    The Behavioral Layers Library is a framework for creating AI agents. It is based on the idea of behavior decomposition. Simple behaviors are composed together to create more complex solutions. Layers can be hierarchical & used as actions in other layers
    Downloads: 0 This Week
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  • 12
    Java Settlers of Catan is a Java version of the classic board game "Settlers of Catan". This game includes challenging computer AI players and supports multitouch inputs for gameplay on multitouch tables.
    Downloads: 1 This Week
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  • 13
    Opala is a chess-like game written in Java. You can either play against another human or against an AI. A cool user interface using Java Swing is availible. Network support is planned.
    Downloads: 0 This Week
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  • 14
    OpenArena is an developing enviroment for autonomous software agents and software worlds.
    Downloads: 0 This Week
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  • 15
    A Java implementation of all our favourite game Sabotage, a great variant of the popular Stratego™ (Stratego is a TradeMark of Hasbro, Inc)! Client/Server setup with network capabilities and hopefully also end up with AI and variants!
    Downloads: 0 This Week
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  • 16
    This project focuses on experiments of AI using JAVA, but with just that bit of extra effort that might make those experiments become of use for others as well.
    Downloads: 0 This Week
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  • 17
    The purpose of SNX is to have a modular series of components that report back to a central repository and 'AI' for pattern recognition and anomoly detection. This is to help with IDS systems, and to move to the next generation of security.
    Downloads: 0 This Week
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  • 18
    Establishing a model of the concept of game, in order to offer a framework that might be used to simulate any kind of game. Ultimate goal : awakening AI thanks to games.
    Downloads: 0 This Week
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  • 19
    An Ataxx implementation in Java. The goal is to provide a living, breathing open-source Java MVC example, and thus provide a stable foundation for features like AI, network play, etc. Look for standalone and applet play.
    Downloads: 0 This Week
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  • 20
    A generic "Clue-like" game, assigned as the senior programming project at LMU. lmusleuth.sourceforge.net is also another groups project of the same game. Will have basic nertworking, graphics, and hopefully AI.
    Downloads: 0 This Week
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  • 21
    Galahad is a Java framework for the construction of multi-player card and board games of all types. Galahad will include network and AI play and will ultimately evolve into a set of vertical and horizontal frameworks.
    Downloads: 0 This Week
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  • 22
    We are going to develop an Agent, that will extend phpNuke (later other CMS) with AI.
    Downloads: 0 This Week
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  • 23
    In Hoverbots, robots with an artificial intelligence fight each other in a 3D environment. The AI is coded by the competitors in any language. Robots can create drones with up to the same functionality as the robot, or simply as bombs.
    Downloads: 0 This Week
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  • 24
    An interface to an artificially intelligent agent for playing Magic: The Gathering by Wizards of the Coast. And one or more agents for static or adaptive playing of the game against other artificial or human players.
    Downloads: 0 This Week
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  • 25
    The goal of this project is to learn about and develop an AI. Current path is using a bot on AIM.
    Downloads: 0 This Week
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