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A Monopoly (tm) like game with AI, implemented using the source of Atlantik and monopd (see http://unixcode.org). All of the components are written in Java.
This project about providing run-time support for developing Decentralized Autonomic Computing systems (Eclipse Innovation Grand). Currently the project contains a automatic guided vehicle (AGV) simulator and an editor and visualisation as eclipse plugin
Tank Arena X is a 2-D arcade game playable by a single or multiple players. It loads all the game data from simple text files, allowing for easy modifications and creation of new levels and mods. Also, can support AI tanks using its AI engine.
A simulation environment for 2D robots to interact and perform tasks in. Meant to be educational and demonstrate emergent behaviors. No download necessary! See demos on project website!
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The central aim of OrkAPI is to be an interface to any kind of Ork-related data within Java. It also features a GUI that can assist in creating a move and inspecting the collected data. There are many points to extend OrkAPI with "Plugin" classes.
The Java AI Gaming Engine is a collection of games that allow easy integration, testing, and competition of AIs. The games that are supported: Hex and Ataxx, and in the future: TicTacToe, Chess, Checkers, Rock-Paper-Scissors, and more.
GGPrayer is an AI capable of playing any game described in the GameDescriptionLanguage defined in http://games.stanford.edu/.It uses Java to communicate to the gameserver and Prolog for reasoning. Info: http://bruno-wp.blogspot.com/search/label/Software
This is a fork of the JollyNinja Bot for Robocode. The project intends to document JollyNinja's source code, make it work in teams and provide a solid API to base other Bots on, especially TeamRobot based bots.
JAgent is a multi-agents system test and development platform.
It provides a framework and GUIs helping to create and test collective strategies in a multi-agents system.
Agent-based Grid simulator built on top of Repast simulation engine. Allows for a quick and easy development and analysis of agent-based coordination mechanisms for the Grid
HDP-IS is the engine of a intellectual services rendering system. The purpose of the project is analysis and implementation of new control models and tools of information interaction during process of rendering of intellectual services.
O editor de regras de produção orientadas à objeto (ERPOO). Tem como função principal, fornecer um ambiente automatizado para o uso do JEOPS (Java Embedded Object Production System), provendo recursos para edição de suas regras.
Open Source Semantic Web Search Engine Software: If two machines anywhere on the web can agree on the same definition of a digital service or digital good, then machine to machine transactions can use this lingua franca to transact on the users behalf.
FIGS, open and fun! GPL/java game server for many games, and a graphical client. Server works for 16/19 chess variants,adding go, rating system, and haskell AI client soon.
Ubiquity is a framework for device agents. It includes system level functionality such as networking, XML message passing, agent discovery, and GUI support for building a system of agents that wrap devices, enabling the creation of smart devices.
The aim of the project is to build multi-agent distributed system for modeling the Instant Payment Flow concept. The system allows to set-up business money-transfer transactions with continuous flow of money depending on goods flow
GridBlocks builds a grid application framework via easy-to-use building blocks in distributed environment. The framework offers components for Grid security, distributed storage, computing, and Portlet web interfaces.
TagCentric is RFID middleware that controls heterogeneous RFID devices and gathers RFID-related data into a user-specified database. It's cost (free!) and simplicity make it ideal for use by small businesses, RFID testing facilities, and universities.
RL HNFP is a neuro Fuzzy model which can automatic generate set of rule. So it can implement in domain although human don't have knowledge on it. This project implement that algorithm in Java so other people can use that for their application
EU-funded R&D project that aims to develop and validate a platform for composition of government services into complex process definitions (covering life events/business episodes) enabling semantic interoperability of particular e-Government services.
Players take turns to choose spots on a board, the winner is the 1st player to make the required connection amount in any direction.
Features: 2player, networked game, AI, and gameplay settings
Other: Network chat and preset games(Tic-tac-toe & Gomoku)
A remake of the classic game Snake, featuring 1 or more AI-controlled snakes which compete with you. Addictive fun: a modern version of a classic game. Written in Java. Current Version: 2.6. In development: 3.0