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JSpaceHulk is a Java implementation of Games Workshop 's Space Hulk, a tactical simulation minatures game. JSpaceHulk aims to implement a single player SpaceHulk game with an extensible AI.
Sim4All is a battle & racks offline simulator for Ogame (a web-based game inspired in space conquest)
It's inspired in Speedsim, and even Sim4All is not so powerfull, it can perform some useful tasks for Ogamers, and it works on any platform (Java)!!
Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.
Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
Personal information manager with a pluggable architecture. The ability to connect to other "Minds" and thus other users space will be explored heavily. Stay tuned for a more descriptive description!
User space software used to control an Imation Disc Stakka in Linux using libusb. The software will provide a generic interface to allow for flexible front end development. *** NOTE *** This project has migrated into the CDStore Project (http://sourcefor
Seed is a ZendFramework-based comprehensive and mainly PHP-based API to assist developing web-based applications on a solid space of modern features such as DBMS abstraction, AJAX and XML.
"Scorched Earth" style RTS game with a twist. Combat is inter-planetary and instead of turn based shooting you build your base on your choosen planet in an RTS sytle fashion.
XGL Viewer: A simple fast program to load the XGL standard file format and display it using JOGL (OpenGL) allowing the user to move the object around in space, rotate, zoom, spin, ect... This loader should be easily integrated into any program.
AlienHunting is a basic space arcade game in which player controls a super craft which hunts alien crafts using various weapons. Game is played againist AI. Please send me your comments: darkstar7619@hotmail.com
This is a development and documentation project of a nursery game. Technical University of Budapest, Project lab 4. course. Team name: Space. The aim of the project is to develop a game in team work, using Rational Unified Process, and UML.
A PbEM-Game in open space. You can fly your own spaceship to every single point in an artificial universe and go through all kinds of adventures, including war, diplomacy and trading.
Better than NASA--avoid sending *your* Mars probe off to empty space! SafeUnits is a Java-based project providing measurement-related classes whose instances, when exported, can only be imported to classes of matching types.
NASA, just a friendly jibe
MetaWars will be an network game based on the famous comics of Jodorowski, The Metabarons.
This space battle game will allows you to take part in the famous history of the Metabaron's family, and, maybe, some day, become THE Metabaron.
Solium is a multiplayer turn based strategy game written in java. You must take your small starting empire of one planet and expand and grow across space. Manage your economy, defend your holdings, and use your fleets to conquer your friends.
XIBMS is a complete building management system that enables organizations to effectively manage every aspect of their buildings. XIBMS integrates space and asset management with real time environmental metrics monitoring and alerting.
Rogue and its imitators are the most popular, addictive, and re-playable games. Rogues in Space will the take the best aspects of Rogue, mix them together with an LWJGL and jME backed gui and science fiction backdrop, and result in filling the SF void.
A universe simulator and generator written in Java that is capable of simulating stars with planetary systems, binary systems and other phenomena. This universe can be generated or scripted (in small parts). This will be used in a planned space combat/